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Old 03-17-2015, 12:07 PM   #151
aston217
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Quote:
Originally Posted by gstelmack View Post
I'm using the Accord.NET framework for the hard math bits, the tricky part is documenting the input data (converting bars / combines to the correct Z values) and spitting out the coefficients. I should probably push a source code release at some point.

You're the man!

In the meantime, the result numbers are also in the exported CSV, which is also very cool.
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Last edited by aston217 : 03-17-2015 at 12:09 PM. Reason: duplicate question removed
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Old 03-17-2015, 12:37 PM   #152
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Yeah, looks like something is off. Guys over 8 are definitely showing as under the threshold, I'll have to check what went wrong.
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Old 03-17-2015, 12:40 PM   #153
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i really need to figure out how to use this thing on a mac. the old pencil and paper drafting cant keep up - im like al davis in the analytics age.
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Old 03-18-2015, 02:13 AM   #154
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Originally Posted by Pyser View Post
i really need to figure out how to use this thing on a mac. the old pencil and paper drafting cant keep up - im like al davis in the analytics age.


It works fine in Parallels.
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Old 03-18-2015, 11:57 AM   #155
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It works fine in Parallels.

i use wine
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Old 03-18-2015, 01:22 PM   #156
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It's a .NET app, it should be very easy for emulators to run it. I'm not doing anything all that fancy...
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Old 03-18-2015, 03:56 PM   #157
chinaski
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Im pretty new to this app, sorry if this is a dumb question.... is there a way to export who has been drafted (from conscriptor) and import that into analyzer?
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Old 03-18-2015, 05:23 PM   #158
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Originally Posted by chinaski View Post
Im pretty new to this app, sorry if this is a dumb question.... is there a way to export who has been drafted (from conscriptor) and import that into analyzer?

Posting from my phone now, so not 100% sure of all nomenclature, but copy and paste from the "Analyzer Dump" link in Conscriptor into the big box in the lower right of Analyzer. Then there's a button that says "mark drafted players" or something like that also in the lower right I think.
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Old 03-18-2015, 05:47 PM   #159
chinaski
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Originally Posted by Ben E Lou View Post
Posting from my phone now, so not 100% sure of all nomenclature, but copy and paste from the "Analyzer Dump" link in Conscriptor into the big box in the lower right of Analyzer. Then there's a button that says "mark drafted players" or something like that also in the lower right I think.

Excellent, worked perfectly, thanks Ben!
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Old 03-19-2015, 07:05 AM   #160
gstelmack
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Side note - if anyone has any 30+ season PlayerTracker databases, preferably with combine accuracy set to 50, and wants to contribute, I could use them as more training samples.
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Old 03-19-2015, 10:29 AM   #161
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Quote:
Originally Posted by Ben E Lou View Post
Posting from my phone now, so not 100% sure of all nomenclature, but copy and paste from the "Analyzer Dump" link in Conscriptor into the big box in the lower right of Analyzer. Then there's a button that says "mark drafted players" or something like that also in the lower right I think.

Yeah. Ever since the update a few updates ago, I haven't been able to do this. I have no idea why, but I copy the drafted players from analyzer dump and they won't paste in the big box. I've tried several different ways to fix this or get them over there, but not happening. And having to do each name as they're drafted, especially if I miss a few or heaven forbid, shut down DA, is a major PITA!

Last edited by sawblade300 : 03-19-2015 at 10:30 AM.
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Old 03-19-2015, 10:45 AM   #162
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I have no clue how standard Windows copy/paste is failing for you. The Export/Import Draftees was set up to do this by file sharing before the days of Analyzer (in my office league with AIs, we ran the draft in the game, I would copy-paste from FOF into the window in Analyzer, mark drafted, Export Draftees, and share that file with whoever was up next on the clock). Someone in the league could do that for you, or I can check the Import Draftees and see if it can take a file that is in the Analyzer Dump format, so you could paste into a text editor, save, and then load it in Analyzer.
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Old 03-19-2015, 12:03 PM   #163
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Originally Posted by gstelmack View Post
Yeah, looks like something is off. Guys over 8 are definitely showing as under the threshold, I'll have to check what went wrong.

Yeah, definitely something funky going on with the combine coloring (not sure what "over 8" means, though)



You know, combined with the example pointed out on the last page, it almost looks like tackles are using the center breakpoint numbers, and vice versa.
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Old 03-19-2015, 12:11 PM   #164
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Originally Posted by gstelmack View Post
I have no clue how standard Windows copy/paste is failing for you. The Export/Import Draftees was set up to do this by file sharing before the days of Analyzer (in my office league with AIs, we ran the draft in the game, I would copy-paste from FOF into the window in Analyzer, mark drafted, Export Draftees, and share that file with whoever was up next on the clock). Someone in the league could do that for you, or I can check the Import Draftees and see if it can take a file that is in the Analyzer Dump format, so you could paste into a text editor, save, and then load it in Analyzer.

Have no idea why it doesn't work. I've tried all kinds of things to get it to paste and nothing. I can paste the drafted players in word or notebook, just not in the big box in DA
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Old 03-19-2015, 01:27 PM   #165
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Originally Posted by gstelmack View Post
Someone in the league could do that for you, or I can check the Import Draftees and see if it can take a file that is in the Analyzer Dump format, so you could paste into a text editor, save, and then load it in Analyzer.

I wrote a quick online utility where you can paste in the Analyzer Dump, and it will produce a *.draftees file that you can then successfully import into DA:

Link
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Old 03-19-2015, 01:59 PM   #166
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Say I want to only show OLB, DE, CB - is there a way to do that? I tried setting the weights to all other positions to 0 but that didnt do anything. Id like to only list those positions, then sort by grade, and then export to priority list for conscriptor.
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Old 03-19-2015, 04:16 PM   #167
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[quote=aston217;3011843]Yeah, definitely something funky going on with the combine coloring (not sure what "over 8" means, though)[/draft]

"8.00" was the threshold it was using.

Quote:
Originally Posted by aston217 View Post
You know, combined with the example pointed out on the last page, it almost looks like tackles are using the center breakpoint numbers, and vice versa.

We have a winner! Someday I'll get the ordering right across all these utilities - Analyzer is still using some stuff going back to FOF2k4...

New version up shortly.
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Old 03-19-2015, 07:16 PM   #168
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Wow, I am getting some funky results with the round grading (slot by round). It appears no combines may be sneaking way up.

Should be improved now.
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Old 03-23-2015, 07:24 AM   #169
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Should be improved now.

Yes, sir. That looks much more realistic. Thanks!
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Old 03-23-2015, 10:53 AM   #170
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Feature Request - ability to mark one player as drafted, scroll down X number of players, and mark another player drafted, then have all of the players in between marked as drafted.

This would save me a lot of the minutiae of having to mark the hundreds of players with a negative 100 or worse combine score with the drafted label.

Is that possible?
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Old 03-23-2015, 11:06 AM   #171
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Originally Posted by Subby View Post
Feature Request - ability to mark one player as drafted, scroll down X number of players, and mark another player drafted, then have all of the players in between marked as drafted.

This would save me a lot of the minutiae of having to mark the hundreds of players with a negative 100 or worse combine score with the drafted label.

Is that possible?

Do you mark all the "red combine" guys or just a select set? I'd say add an option to sort "red combines" to the bottom or something.
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Old 03-23-2015, 11:14 AM   #172
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Originally Posted by Subby View Post
Feature Request - ability to mark one player as drafted, scroll down X number of players, and mark another player drafted, then have all of the players in between marked as drafted.

This would save me a lot of the minutiae of having to mark the hundreds of players with a negative 100 or worse combine score with the drafted label.

Is that possible?

Like using a Shift or Ctrl function?
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Old 03-23-2015, 11:25 AM   #173
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Originally Posted by garion333 View Post
Like using a Shift or Ctrl function?
Correct!
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Old 03-23-2015, 11:26 AM   #174
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Do you mark all the "red combine" guys or just a select set? I'd say add an option to sort "red combines" to the bottom or something.
I would want a little more control only b/c I don't sort out all red combine guys.
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Old 03-23-2015, 11:36 AM   #175
gstelmack
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Doable, I'll have to investigate. Right now I'm still trying to improve the slotting algorithm, playing around with neural nets that take 8+ hours to train for one position group...
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Old 03-24-2015, 12:39 PM   #176
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just a simple question guys, I'm new here, do you use this tool before or after you pick in the draft? as for me, it would take a lot from the "surprise-effect" if i would analyze my pick(s) before executing them...
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Old 03-24-2015, 12:58 PM   #177
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This is to help you prepare your list for the draft, it has no use after the draft.
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Old 03-24-2015, 01:14 PM   #178
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thx! i get it, but it also reveals more info than the game(-info) itself... i know its not a given that those numbers provided by the DA will pen out, but it helps you to raise your chances to pick players, which have a better chance to develop into servicable nfl-members...

damn this game has so much depth!!! the gameplan analyzer... holy bleep!!! if only the UI would make a step forward with the next iteration.

Last edited by balldoktor81 : 03-24-2015 at 01:17 PM.
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Old 03-24-2015, 01:20 PM   #179
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Originally Posted by balldoktor81 View Post
thx! i get it, but it also reveals more info than the game(-info) itself... i know its not a given that those numbers provided by the DA will pen out, but it helps you to raise your chances to pick players, which have a better chance to develop into servicable nfl-members...

damn this game has so much depth!!! the gameplan analyzer... holy bleep!!! if only the UI would make a step forward with the next iteration.
To be clear, if you're new to the game (based on your newly-created login to the forum, I'm guessing that's the case,) you might want to consider not using it in solo play.
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Old 03-24-2015, 01:31 PM   #180
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thx for your info/suggestion Ben!
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Old 03-25-2015, 09:09 AM   #181
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Mine is saying "Application can not be started, please contact the application vendor". Worked great up until a few days ago. Did I break it?
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Old 03-25-2015, 01:53 PM   #182
aston217
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Try running it from the website again? I think I had gotten something like that before, trying to run it from the saved local shortcut, and that fixed it. Not sure.
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Old 04-24-2015, 11:23 PM   #183
ftwco
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Today I got a new work computer, A Dell Venue running windows 8.1 pro. My issue is I have installed everything and all seems to be working correctly except for the Draft Analyzer 7. When I click to open the program it says Launching Application and then the window goes away and nothing opens up. I have selected to run in Admin, still nothing.

What am I doing wrong? I cant see the replay value of this game remaining where it is with out it! Please help!!

btw - when I installed the game it says that I need .net and windows installer 4.5, both of these are included in 8.1 so further installation is unnecessary
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Old 04-24-2015, 11:25 PM   #184
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Also, I still use the extractor tool an earlier release of FOFk7 utility suite. When I extract data on 8.1 I cannot find the extracted data in my documents, any idea where that may go on 8.1?
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Old 04-27-2015, 03:39 AM   #185
Ben E Lou
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New version. What changed?
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Old 04-30-2015, 03:23 PM   #186
djsatu
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This program has stopped working all-together for me. Everything I do comes up with an error message.
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Old 06-14-2015, 03:37 PM   #187
corbes
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I'm seeing an unhandled exception when loading league draftees out of the new IHOF class. Have not confirmed yet whether others are seeing this.

EDIT: Randomly worked on like the 7th try after a computer reboot, so may have been particular to my machine I suppose...


************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at DataReader.CSVHelper.ParseLine(String curLine)
at DraftAnalyzer.DraftAnalyzerForm.LoadExportedDraftees(String directoryName)
at DraftAnalyzer.DraftAnalyzerForm.loadExtractorOutputToolStripMenuItem_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34238 built by: FX452RTMGDR
CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
DraftAnalyzer
Assembly Version: 2.0.8.0
Win32 Version: 2.0.8.0
CodeBase: file:///C:/Users/Dickson/AppData/Local/Apps/2.0/5NZ30RGZ.RN6/YQT1XCVH.X38/draf..tion_ac89c648cbfe78a7_0001.0002_52f783b09eea66ea/DraftAnalyzer.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34251 built by: FX452RTMGDR
CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Deployment
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34244 built by: FX452RTMGDR
CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Deployment/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Deployment.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
DataReader
Assembly Version: 2.0.8.0
Win32 Version: 2.0.8.0
CodeBase: file:///C:/Users/Dickson/AppData/Local/Apps/2.0/5NZ30RGZ.RN6/YQT1XCVH.X38/draf..tion_ac89c648cbfe78a7_0001.0002_52f783b09eea66ea/DataReader.DLL
----------------------------------------
WindowsUtilities
Assembly Version: 2.0.8.0
Win32 Version: 2.0.8.0
CodeBase: file:///C:/Users/Dickson/AppData/Local/Apps/2.0/5NZ30RGZ.RN6/YQT1XCVH.X38/draf..tion_ac89c648cbfe78a7_0001.0002_52f783b09eea66ea/WindowsUtilities.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

Last edited by corbes : 06-14-2015 at 09:26 PM.
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Old 07-23-2015, 04:29 PM   #188
sawblade300
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Why would two different GM's see the D? VG G FP columns differently for the same player?

Are these ratings based on the teams scouts? Our weights and how they're set up for each position? Or something else?

Thanks
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Old 07-23-2015, 11:06 PM   #189
aston217
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They're based in part on the bars, which come from your draft_personal.csv file.
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Old 07-23-2015, 11:42 PM   #190
sawblade300
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So, it's different based on each teams scouting, correct?
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Old 07-24-2015, 12:21 AM   #191
aston217
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yep, it should be!

you will also notice these values changing after you interview and the bars narrow.
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Old 07-31-2015, 06:45 AM   #192
garion333
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It has been brought to my attention that for Inside LBs the bottom constraint on Broad Jump is wrong in DA. Should probably be 103 based on MalcPow (if you're using that still for the cutoffs). As such, Cockfield should not be marked red for his 105 Broad Jump score.

For OLBs this would be below the cutoff, but not for ILBs.
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Old 08-02-2015, 10:28 PM   #193
bigc45157
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Does anyone have the settings that they use for DA?

*** If I'm using the standard settings are there any glaring weaknesses that I need to change in order to see better results?
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Old 08-10-2015, 08:12 PM   #194
Ushikawa
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Weighting bars versus combine

Quote:
Originally Posted by aston217 View Post
They're based in part on the bars, which come from your draft_personal.csv file.

I noticed the defaults have the combine weighted at just 10 wit the bars at 100...I never messed with this before but am wondering if now that the machine is better I should change those proportions? Or are they on different scales so that those absolute values aren't as different as they seem?
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Old 09-15-2015, 02:52 PM   #195
andyhdz
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I'm sure many of you use this trick already and this would only work well in SP but what I do in order to better see whose available is that I reimport the draft files when it's my turn again to draft. So let's say I'm in the 3rd round I reimport the draft files and reload them into the draft analyzer. So now I only see who's available and don't have to worry about seeing whose been drafted and waste time with them.
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Old 09-15-2015, 03:53 PM   #196
Ben E Lou
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Quote:
Originally Posted by andyhdz View Post
I'm sure many of you use this trick already and this would only work well in SP but what I do in order to better see whose available is that I reimport the draft files when it's my turn again to draft. So let's say I'm in the 3rd round I reimport the draft files and reload them into the draft analyzer. So now I only see who's available and don't have to worry about seeing whose been drafted and waste time with them.
Or you could just copy and paste from FOF into Analyzer and mark them all as drafted in one shot.
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Old 09-16-2015, 11:22 PM   #197
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Dumb question, is draft analyzer safe to use with Windows 10?
Any chance it could cause any user profile issues?
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Old 09-17-2015, 11:29 AM   #198
garion333
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I didn't have any issues with anything in Windows 10.
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Old 04-18-2016, 03:07 PM   #199
Mavericx
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Join Date: Apr 2016
Can't get Draft Analyzer to install....after clicking "install", it starts downloading the files, but then I get this error: "Unable to retrieve application files. Files corrupt in deployment."

Anyone have any suggestions by chance?

Thx!
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Old 05-01-2016, 02:13 AM   #200
FinsBeliever
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Join Date: Feb 2008
D, VG, G, A, FP, Column disappear

Got the draft analyzer installed today. The version is 1.3.0.0. I did export the data required to run it, but the column D, VG, G, A, and FP are not there.

Please help...
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