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Due to the videogame football players love of the mobile QB...

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Old 06-21-2007, 04:52 PM   #41
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Re: Due to the videogame football players love of the mobile QB...

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Originally Posted by TJdaSportsGuy
You know...people say this all the time, but I've never had a problem defending a mobile QB in any football video game, Madden or otherwise. To me, it's knowing HOW to stop it...
But wouldn't you have to stop it with some unrealistic maneuver as well, say putting your LB's outside the DL or whatever the case may be....?

I could stop it as well... but the end result wasn't ever... well, fun...
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Old 06-25-2007, 08:52 AM   #42
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Re: Due to the videogame football players love of the mobile QB...

Quote:
Originally Posted by asween40
Im talking since Steve young there hasnt been a reaslly successful one

and the guy said he doesnt understand why offenses arent designed around them (mobile quarterbacks) with emphasis on running and such....and i was explaining why....because its unreliable....and because you hardly ever get a good enough qb like steve young that can do both effectively and efiiciently and consistently....the closest thing is mcnabb but he doesnt run anymore and is an interception MACHINE in tight situations....so you can't even compare him to young....Alex smith however might be able to develope into a steve young type qb...hes very athletic and if his hands would grow haha he could hold onto the ball
now maybe im a tad biased in being from philly, but i beleive i remember seeing a stat saying mcnabb had the best TD/INT ratio among all active QB's
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Old 06-25-2007, 09:08 AM   #43
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Re: Due to the videogame football players love of the mobile QB...

Well the one thing that video game football players have not had to deal with is a real pocket. From the trailer and the screenshots that is an element that they will have to account for.
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Old 06-25-2007, 07:10 PM   #44
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Re: Due to the videogame football players love of the mobile QB...

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Originally Posted by Timmay
You're only 2 years older than me

I just don't know much about football, I grew up in Canada.

In fact, I still rarely watch football, I find it rather boring... So that's another reason I don't know much... But I love playing football video games.
WTF does growing up in Canada have to do with anything....
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Old 06-25-2007, 07:55 PM   #45
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Re: Due to the videogame football players love of the mobile QB...

Quote:
Originally Posted by JRod
They love a mobile QB because it exploitable in Madden. Vick is good in the NFL but he didn't go to the Super Bowl. He's not on the best team in the NFL. The reason that mobile QBs do well in other games is because the game is not balanced correctly.

Second, staying in the pocket and passing is next to impossible because of blocking schemes but also the poor routes WRs run coupled with the way the LBs and OL play. There's not enough space and players that should be out of the play get back.

It's cheese because of a poor game engine. Maybe APF will be different.
Again, there's no need to even bring madden into this. 2k5 had a pretty good pocket and nice passing game (as you've stated in your other post) but you still had to manually contain the QB and the CPU had no shot in single mode. I think that was the point of the comment.

TJ I haven't had the problem either but that's mostly b/c I played people I know, but even if I did play someone that would try to exploit it, it was annoying playing tag the QB with my manually controlled LB rather than playing football. I hope the AI has been adjusted to make this more accurate too.
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Old 06-25-2007, 09:28 PM   #46
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Re: Due to the videogame football players love of the mobile QB...

I think the reason vick is so quick to run has alot more to do with the fact that his offensive line can't pass block and his receivers aren't quite on the level of jerry rice and terrell owens. steve young had an amazing supporting cast to go with his amazing talent, but of course this is over looked comparing him and vick.
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Old 06-25-2007, 09:45 PM   #47
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Re: Due to the videogame football players love of the mobile QB...

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Originally Posted by wwharton
Again, there's no need to even bring madden into this. 2k5 had a pretty good pocket and nice passing game (as you've stated in your other post) but you still had to manually contain the QB and the CPU had no shot in single mode. I think that was the point of the comment.

TJ I haven't had the problem either but that's mostly b/c I played people I know, but even if I did play someone that would try to exploit it, it was annoying playing tag the QB with my manually controlled LB rather than playing football. I hope the AI has been adjusted to make this more accurate too.

Bringing up Madden in a logical and non "fanboyish" manner isn't hurting anyone.

APF needs to work on spy defenses. 2k5 had some pocket containment. If you got out too fast usually the defense would not even engage the OL, they just went after you, I liked that. One thing I remember exploiting was abusing the 5-wide formation. If you had a quick QB you would run a QB sneek and get great yardage. 2k5 turned that down but I just had to stop doing it becuase I could abuse that. 2k4 it was entirely cheese.

Or maybe their new ratings system will cover this. Part of the problem with football games is speed rating in the QB is treated the same as an WR. I think the control system's really affect it as well. If you pull the ball down to run you get 100% speed and the OL isn't penalized for not having form a pocket. If a QB is too quick to get outside it should be easier for a QB to get to the QB or at the least put pressue on him to force a running throw.

Maybe Elway will be able to be accurate on the run, while Unitas needs to stay in the pocket. Hopefully the ratings system is that good.
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Old 06-26-2007, 02:01 PM   #48
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Re: Due to the videogame football players love of the mobile QB...

you've been here long enough... hell even just wit APF man. random mentioning of madden's shortcomings opens the potential for a thread to be derailed and eventually locked. i'm just asking (like in the other thread) to avoid it if possible. didn't think it was too much to ask...

especially since i agree with your point about 2k5. there's really no reason to talk about anything but 2k5 or APF in terms of it.
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