08-04-2007, 12:24 PM
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#54
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MVP
OVR: 16
Join Date: Jul 2002
Location: Hattiesburg, MS
Posts: 4,509
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Re: THIS is unstoppable (4/5 WR sets)
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Originally Posted by tpaterniti |
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I have played someone like this and it is pretty much unstoppable. No matter what you do, plain and simple you cannot match up against 4 legend WRs and there is no way to draft a team to match up unless you draft 2 CBs, a SS, and 3 FS. Even if you draft more than 2 CBs this would not do any good because your nickle and dime backs are programmed to be your FSs and YOU CANNOT CHANGE IT. That means the best matchup you can hope for is 2 legend CBs on his 2 best WRs and 2 FSs on his #3 and #4 WRs. This is still a pretty big mismatch. That is why I said there is little you can do to stop this. I mentioned it at the 2K page because I played a guy like this too and everyone was like No No No, that's not cheese.
Well it is easy to say you should do this or that on D, but just wait until you play someone with Marino, Rice, a Silver and 2 Bronze WRs who comes out in Shotgun Quads and throws it every play. Rice is already WAY too pumped up in this game as it is. But the other 3 will make it impossible. NOTHING will work short of (inside) D-line Glitching.
I tell you what, let's have no one else respond to this thread telling us how to beat people like this except for people who have actually stopped this on D. I am serious. If you have never played anyone like this, mull over your ideas, but I want to hear from someone who beat a player like this and didn't (inside) D-line glitch. The next person who tells me they have actually beaten someone with 4 legend WRs will be the first one.
I am waiting...
And BTW, blitzing does nothing except take people out of coverage and make what is an easy task for your opponent even easier. I brought blitzes of every number from blitzing 7 and 8 to just 3, mixed up coverages, used double trouble (doubles every WR), used coverage shells to try to disguise, zone blitzes, everything. As he said, out routes are a menace because if you go Cover 2 Hard he will throw a quick corner, Cover 2 Soft and he will throw a post, man and he runs crossing routes, if you blitz he throws quicks slants or corners, if you drop 8 in coverage he runs around until one of his WRs comes open. They limited the number of other positions you could choose in the game and I think they should have limited the number of WRs to 3.
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I have beat numerous guys who go 4 wide with a souped up offense. The key is to force him to make the read you want him to. I usually manually control a safety and force guys to throw into heavy coverage because I "jump" on his first read which then forces him to quickly look for another read and make an uninformed decision.
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