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Old 08-14-2007, 01:01 PM   #17
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Re: The Blitz

Quote:
Originally Posted by Kruza
I think they still don't take off as fast as they should when the ball is snapped. It takes longer for gap blitzers to gather up speed than it really should. And CPU controlled blitzers don't burst through the hole correctly. Oftentimes it'll take an angle wider than they should whenever charging through the line of scrimmage rushing the quarterback.

Kruza
Would be intresting if they could add an "Acceleration" abilties. for each players
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Old 08-14-2007, 01:48 PM   #18
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Re: The Blitz

they do have that
its "quick feet"
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Old 08-14-2007, 03:22 PM   #19
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Re: The Blitz

Quote:
Originally Posted by TombSong
Believe me, I aint saying what they setup is right. I am just saying why I think they did it that way.

You are right about some of the routes being fast to get open, but when most people are confronted by a heavy pass rush, their first instinct and in alot of cases is needed to be done, is they drop back with the QB manually. If they Have to get rid of the ball while droping back manually cause they are trying to buy time to let the WR get some seperation the ball is gonna be thrown crazy cause they are throwing off their back foot.

This is why so many people in Madden and in 2K5 would run 10+ yards back and scramble around throwing balls without their feet set with no real penalty for it. Its in this game now. You cant do that so I THINK to keep it balanced they slowed the rush down.

I aint saying its right.
I agree but they gotta realize too that if someone is coming at them like that then they have to get in a formation and send less WR's out and use max protection schemes. I don't want one part of the game to be handicapped just because someone refuses to protect themselves. I want them to let it fly and if people refuse to protect themselves then it is on them. Also one thing that I want to mention on the fronts too is that 2k has Jokers and Jacks personnel sets in the game. But they really have never had adequate fronts to defend these. That's why people online resort to it when they can't do anything else and they have done it since 2k3. Also the zone coverage needs more logic to it. I'm going to post some stuff on that either later tonight or tomorrow.
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Old 08-14-2007, 03:23 PM   #20
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Re: The Blitz

Quote:
Originally Posted by dunelly
they do have that
its "quick feet"
Quick Feet is agility not acceleration. Speed Burner I suppose is acceleration or plays into it.
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Old 08-14-2007, 03:32 PM   #21
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Re: The Blitz

Quote:
Originally Posted by TombSong
Also do any of the mods have any pull with the 2K football guys ? It would be nice to have one of them come and explain how some things are in the game to give us better incite as to whats going on in the game, like the guy that posts in the 2k7 basketball threads
Believe it or not, VC isn't the end all be all of developers. Sometimes, they just mess some stuff up.
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Old 08-14-2007, 09:35 PM   #22
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Re: The Blitz

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Originally Posted by The Soldier
Believe it or not, VC isn't the end all be all of developers. Sometimes, they just mess some stuff up.
Who said they were ?
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Old 08-14-2007, 11:53 PM   #23
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Re: The Blitz

I thought everyone put the game on fast. Plays much, MUCH smoother that way.
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Old 08-16-2007, 05:03 AM   #24
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Re: The Blitz

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Originally Posted by LBzrule
Quick Feet is agility not acceleration. Speed Burner I suppose is acceleration or plays into it.
Speed Burner is just how fast you run...not how fast you get to your top speed. On defense, the ability of Closing Speed ties directly into acceleration. I believe that Quickness, which does improve agility (in this game, changing directions quickly as well as maintaining balance when in inclimate weather or making a hard cut) is an attribute that could very possibly positively affect a player's acceleration, as well. This is because the stop & go animations would happen quicker and the player would get moving towards the ball carrier faster.
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