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How to Create Unlimited CaPs & Teams on the XBox 360

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Old 05-06-2008, 11:54 AM   #17
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Re: How to Create Unlimited CaPs & Teams on the XBox 360

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Originally Posted by baa7
It's exciting if you have $50 to invest. But I waited until the game dropped below 10 bucks before purchasing it. No way I'm spending another 50 just to re-create a feature that should have been included with the game in the first place - a feature that's standard in every sports game.
You're right; unlimited team creation should definitely have been in the game.

But this is how I look at it. There won't be a new game this year, so spending the $40 is worth it for me, because it extends the enjoyment and usability of the game. I am now no longer limited to 8 total teams.
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Old 05-06-2008, 12:36 PM   #18
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Re: How to Create Unlimited CaPs & Teams on the XBox 360

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Originally Posted by 2krules
But this is how I look at it. There won't be a new game this year, so spending the $40 is worth it for me, because it extends the enjoyment and usability of the game. I am now no longer limited to 8 total teams.
Okay, good point. But then there's another little issue of not being able to play using two created teams, unless I have a second controller. So if I want to create say a 20-team league of created teams and play a season with them, I need $50 for Action Replay, and another $50-$60 for a second controller. IMO, that's inexcusable. And it's why I waited until the game dropped below $10. So little replay value in it... unless you're willing to spend an additional $100+.
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Old 05-06-2008, 12:40 PM   #19
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Re: How to Create Unlimited CaPs & Teams on the XBox 360

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Originally Posted by baa7
Okay, good point. But then there's another little issue of not being able to play using two created teams, unless I have a second controller. So if I want to create say a 20-team league of created teams and play a season with them, I need $50 for Action Replay, and another $50-$60 for a second controller. IMO, that's inexcusable. And it's why I waited until the game dropped below $10. So little replay value in it... unless you're willing to spend an additional $100+.
A cheap non wireless spare controller is like 25 dollars...
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Old 05-06-2008, 01:00 PM   #20
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Re: How to Create Unlimited CaPs & Teams on the XBox 360

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Originally Posted by baa7
Okay, good point. But then there's another little issue of not being able to play using two created teams, unless I have a second controller. So if I want to create say a 20-team league of created teams and play a season with them, I need $50 for Action Replay, and another $50-$60 for a second controller. IMO, that's inexcusable. And it's why I waited until the game dropped below $10. So little replay value in it... unless you're willing to spend an additional $100+.
I definitely agree with you that there is no excuse for APF's limitations, and I wouldn't presume to tell you whether this solution would be worth it to you. Only you would know that, of course. For me, it's worth it, because APF takes up about 90% of my video game-playing time.
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Old 05-06-2008, 01:03 PM   #21
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Re: How to Create Unlimited CaPs & Teams on the XBox 360

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Originally Posted by baa7
So if I want to create say a 20-team league of created teams and play a season with them, I need $50 for Action Replay, and another $50-$60 for a second controller. IMO, that's inexcusable.
Actually, I don't think you could do a 20 team league even with a memory unit and a transfer unit, because I don't think you can use a memory unit's roster file and the hard drive's roster file at the same time. So yeah, it stinks, but as it it is now, I think there will always be an 8 team at a time limit.
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Old 05-06-2008, 01:57 PM   #22
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Re: How to Create Unlimited CaPs & Teams on the XBox 360

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Originally Posted by Pigskin11
You still can only create 2 Gold, 2 Silver and 6 Bronze. This just allows you to make as many teams and players for those teams within the 2,3,6 limits that you want. So its really not that exciting.

Oh ok, I was thinking I could make 11 on offense and 11 defense. I dont care about multiple teams just more players on 1 team.
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Old 05-06-2008, 02:34 PM   #23
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Re: How to Create Unlimited CaPs & Teams on the XBox 360

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Originally Posted by 2krules
I definitely agree with you that there is no excuse for APF's limitations, and I wouldn't presume to tell you whether this solution would be worth it to you. Only you would know that, of course. For me, it's worth it, because APF takes up about 90% of my video game-playing time.
Good points again
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Old 05-06-2008, 02:57 PM   #24
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Re: How to Create Unlimited CaPs & Teams on the XBox 360

You can't use the hard drive's Roster file, and the Memory Unit roster file at the same time.

You can't really have more than one team on a Roster file at once. What we are doing is adding 20 players to each roster file, so you have the option of creating a NFL, NCAA, or custom team in a manner of your choosing.

I added Tennessee Titans last night.

Offensive Players
S - HB Chris Johnson #1, 5-11, 197, East Carolina (Speed Burner, Cutback)
S - QB Vince Young #10, 6-5, 233, Texas (Rocket Arm, Scrambler)
B - TE Alge Crumpler #87, 6-2, 262, North Carolina (Possession Receiver)
B - HB Lendale White #25, 6-2, 235, USC (Strength Bonus)
B - WR Justin Gage #12, 6-4, 212, Missouri (Acrobatic Catches)
B - WR Roydell Williams #86, 6-0 287, Tulane (Tough In the Middle)
B - FB Shmard Hall #45, 5-11, 242, Texas (Bulldozer)

Defensive Players
G - DT Albert Haynesworth #92, 6-6, 320, Tennesee (Leadership, Rip, Pass Rush, Strength Bonus, Clutch)
G - OLB Keith Bulluck #53, 6-3, 235, Syracuse (Ball Hawk, Closing Speed, Pass Coverage, Run Coverage, Quick Feet, Wrap Up Tackler)
G - SS Chris Hope #24 6-0, 208, Florida State (Closing Speed,
Footsteps, Quick Feet, Wrap Up Tackler, Run Coverage)
S - DE Kyle Vanden Bosch #93, 6-4, 278, Nebraska (Pass Rush, Sack Master)
S - CB Nick Harper #20, 5-10, 182, Fort Valley State (Ball hawk, Pass Coverage)
S - FS Michael Griffin #33, 6-0, 202, Texas (Quick Feet)
B - TE Bo Scaife #80, 6-3, 249, Texas (Soft Hands)
B - OLB David Thorton #50, 6-2, 225, North Carolina (Run Coverage)
B - ILB Ryan Fowler #52, 6-2, 250, Duke (Run Coverage)
B - CB Cortland Finnegan #31 5-10, 188 Samford (Speed Burner)
B - DT Tony Brown #97 6-3, 285, Memphis (Run Coverage)
B - DE Bryce Fisher #94, 6-3, 265, Air Force (Pass Rush Bonus)

Sure, it's not the best solution guys, but at least it's a solution.

Download rosters here = http://www.2kfootballstrategy.com/mo...download&cid=5
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Last edited by Valdarez; 05-06-2008 at 03:44 PM.
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