02-07-2009, 09:48 AM
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#57
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Hall Of Fame
OVR: 33
Join Date: Aug 2006
Posts: 10,722
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Re: The Little Things
Man, I've really been digging the way 2K differentiated route running abilities in this game.
I've been working on manual coverage, and while playing defense, you can see a huge difference between guys with Route God, Possession Receiver, Deep Threat, and those without.
What's amazing to me is that each of these abilities works differently. Route Gods are obviously slick at every route. Possession guys are great on short stuff, and Deep Threats are good on long stuff. Duh.
But what I really like is the clear distinction in the animation department. Covering a guy like Harper is easy because his gather and break animations are so long. On a short route, Herman Moore has zero gather and break, and it makes him very tough to cover. You don't know which way he's cutting until he does it. And covering Biletnikoff, I noticed that Deep Threat receivers separate from defenders much later in the route than the others. Those guys won't separate at the cut, per se, but as the route lengthens it's like they pull away a bit.
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