So, by simply opening a roster file in a hex editor, I'm able to manipulate player ratings very easily and get them back in the game with no issues. Now, with that in mind, in order to make this available to the community, I'll need someone who has some programming experience to help me out.
All we need to do is be able to manipulate simple hex files and save them. So we'll just need a GUI which displays the information from the hex files and allows the user to change the data.
Myself, I have absolutely zero programming experience (I'm a network engineer
), so I'm reaching out to the community to see if we have anyone who can help out 
Here is an example of what I'm seeing in the hex editor (the player's name is Donte Byrd):
Here is the section related the the player's rating:
The ratings are in the following order:
Speed, Strength, Agility, Focus
This player's ratings are:
58, 65, 56, 81
All we need to do is be able to manipulate simple hex files and save them. So we'll just need a GUI which displays the information from the hex files and allows the user to change the data.
Myself, I have absolutely zero programming experience (I'm a network engineer
), so I'm reaching out to the community to see if we have anyone who can help out 
Here is an example of what I'm seeing in the hex editor (the player's name is Donte Byrd):
Here is the section related the the player's rating:
The ratings are in the following order:
Speed, Strength, Agility, Focus
This player's ratings are:
58, 65, 56, 81
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