I was curious if recievers can actually bobble a ball thrown to them instead of always simply catching it....if not, would this be a complicated process to design into the physics engine that would rely on too many variables?
Also was wondering if anyone has seen legitimate fumbles where a ball is jarred loose on a hit or contact rather than just a backwards incomplete pass?
I am loving the variability of the physics in this game...I crave playing it just to see new things happen!
Also was wondering if anyone has seen legitimate fumbles where a ball is jarred loose on a hit or contact rather than just a backwards incomplete pass?
I am loving the variability of the physics in this game...I crave playing it just to see new things happen!
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