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Undisputed Deluxe WBC Edition Launches Today - Post Your Impressions

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Old 11-18-2024, 12:46 PM   #113
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Re: Undisputed Deluxe WBC Edition Launches Today - Post Your Impressions

PLEASE FIX THE QUICKSAND I AM IN WHEN I STUN AN OPPONENT!!!!!

It Literally kills the experience as one can rarely "Put away" a challenger when they are hurt....

If you can fix this one aspect, the rest is tolerable..almost
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Old 11-23-2024, 05:55 PM   #114
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Re: Undisputed Deluxe WBC Edition Launches Today - Post Your Impressions

I picked it up today on the PSN Black Friday Sale.

Initial quick impressions are very positive.

First of all…..we have a boxing game again. So good to finally have one after a long long wait.

Punching feels snappy and good. Graphics are damn good. Stamina and strategy are absolutely in this game and you actually have to box!! It’s not a spam fest.

I am going to stick to intermediate/simulation on quick matches to test all the different fighters etc and stream some classic matchups this evening.

I am really looking forward to getting a lot more classic boxers via DLC and hopefully boxer share will unlock on the PS5 in a future update and the ability to create classic boxers with proper ratings.

Overall though this feels like a solid effort thus far as I know more support is coming.

Also career mode is pretty damn good.
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Old 11-24-2024, 05:37 AM   #115
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Re: Undisputed Deluxe WBC Edition Launches Today - Post Your Impressions

Quote:
Originally Posted by Armor and Sword
I picked it up today on the PSN Black Friday Sale.

Initial quick impressions are very positive.

First of all…..we have a boxing game again. So good to finally have one after a long long wait.

Punching feels snappy and good. Graphics are damn good. Stamina and strategy are absolutely in this game and you actually have to box!! It’s not a spam fest.

I am going to stick to intermediate/simulation on quick matches to test all the different fighters etc and stream some classic matchups this evening.

I am really looking forward to getting a lot more classic boxers via DLC and hopefully boxer share will unlock on the PS5 in a future update and the ability to create classic boxers with proper ratings.

Overall though this feels like a solid effort thus far as I know more support is coming.

Also career mode is pretty damn good.
just picked it up too and agree with your comments. boxer share is essential if quite a few legends (and current some fighters) are missing. also, capping out the stats at 81 hurts, especially if we want higher stats for offline play. the create-a-fighter tools are pretty extensive, so that's nice. no vegas or new york venues are an odd omission. some better create-a-fighter nicknames would be welcome too.
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Old 11-24-2024, 12:58 PM   #116
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Re: Undisputed Deluxe WBC Edition Launches Today - Post Your Impressions

This game is amazing, but, still a few issues to fine tune. But some of the complaints about punch tracking, stamina and ghost punches are all something that you can control.
The best way is to make sure you are hardwired first off and then play the game through SharePlay or Parsec. You will not have any lag and that eliminates the ghost punching. Punch tracking issues come down to footwork. You have to be aware of where your feet are in relation to your opponent when letting your fists fly. Stamina… take your time and pick your spots, ease off on the power shots and you will be fine.

I hope to see some of you in the ring at some point
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Old 11-24-2024, 01:50 PM   #117
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Re: Undisputed Deluxe WBC Edition Launches Today - Post Your Impressions

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Originally Posted by Lionz67
This game is amazing, but, still a few issues to fine tune. But some of the complaints about punch tracking, stamina and ghost punches are all something that you can control.
The best way is to make sure you are hardwired first off and then play the game through SharePlay or Parsec. You will not have any lag and that eliminates the ghost punching. Punch tracking issues come down to footwork. You have to be aware of where your feet are in relation to your opponent when letting your fists fly. Stamina… take your time and pick your spots, ease off on the power shots and you will be fine.

I hope to see some of you in the ring at some point
The punch tracking issue has grown 100s of legs and ran off in different directions I'm noticing. To pull the reigns back in and focus on what the issue was originally (and is now), is referring to the lack of being able to use "weaving" (hold LT weave) to dodge punches. The punches just follow (track you) and connect, regardless of the "lean" or timing of lean (weave). Leaning back is the only direction that will actually avoid punches.

Don't get this confused with the "slip" mechanic, which DOES allow for you to evade punches but is extremely unintuitive to pull off. Not sure why they would separate the "slip" and "weave", that was a very bizarre decision. They're the EXACT same thing, however, one works and one doesn't do anything at all. Oddly, the one that isn't intuitive or really make sense to try and pull off during the heat of a fight is the one that works, and the normal "weave" which is very intuitive (already proven in previous combat sports titles) and smooth to pull off in the heat of it all, doesn't do anything. The "weave" is supposed to be effective and produce the results that you get from the "slip" but it does not because the punch tracking for some reason is locked on to you when trying to weave (hold LT weave).

Think of Fight Night Champion, remember how you could move the left stick left/right with the left trigger and actively slip punches? Thats what we're getting at. The inability to use the stick and sway out of the way of punches completely renders inside fighting obsolete because there's really no way to stay in front of your opponent and successfully NOT get hit without an effective weave mechanic.

Another visual I can provide, is think of how classic Mike Tyson used to close distance (moving his head left and right while approaching). You could effectively do this intuitively with timing/stick skills (or something similar) in every combat sports game made for the most part, it was pretty much made a staple early on in the Fight Night series but for some reason, it was implemented, but doesn't work in Undisputed.

Hope that made sense.

Last edited by kingsofthevalley; 11-24-2024 at 02:19 PM.
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Old 11-24-2024, 02:24 PM   #118
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Re: Undisputed Deluxe WBC Edition Launches Today - Post Your Impressions

I do believe that the weave issue will get attention in the Dec patch. I also expect to see clinching being brought back. They had to take it out because it was just completely broken.
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Old 11-24-2024, 04:15 PM   #119
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Re: Undisputed Deluxe WBC Edition Launches Today - Post Your Impressions

Absolutely, I’m fully aware of the story of the clinch, why it was removed and that it will make a return. However, as far as the weave being addressed, I’ve never heard the devs even “off hand” acknowledge that it was ever a problem. That’s what worries me. Also, I haven’t even heard about it in various comment sections (which is odd as well).
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Old 11-24-2024, 07:02 PM   #120
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Re: Undisputed Deluxe WBC Edition Launches Today - Post Your Impressions

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Originally Posted by kingsofthevalley
Absolutely, I’m fully aware of the story of the clinch, why it was removed and that it will make a return. However, as far as the weave being addressed, I’ve never heard the devs even “off hand” acknowledge that it was ever a problem. That’s what worries me. Also, I haven’t even heard about it in various comment sections (which is odd as well).
I think they took the weave into account with the freeze that your boxer gets every now and then. You know what I mean? I can’t really describe it other than when I’m close and trying to counter/ block and weave, the guy gets kinda stuck on the spot. They are aware of that and I wonder if the weave is part of that fix.
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