First off, I want to say this game is so cool, they have taken player models and career mode to the next level to make for a much more absorbing game. Kudos to the design team!
With that said, I'd love to hear what things you would add or improve to make this game even more sensational?
I'll start:
I still think the punching feels a bit flat footed and I think they could still improve on the sensation of making full contact on clean punches. I still am not getting that full rewarding feeling of really cracking someone when I get a clean shot off. It's kinda hard to describe but maybe some of you know what Im talking about. Even in some of the older cartoony games of yesteryear like Ready 2 Rumble, it was a very satisfying feeling when you really nailed someone cleanly.
Now Im not saying there should be more clean contact, because I love the messiness and realism of NOT landing all your punches cleanly. It actually makes it more rewarding when you do tag someone....But what Im saying is, those tags somehow dont feel as damaging as the results that sometimes result from them ( Like a boxer falling or going down)
Another thing I'd love to see more of is Create a Boxer customizations of boxing styles, windups, personalities and the ability to sculpt a lot more different body shapes and frames
Add the ability to kidney punch when clenching and grappling
Add more emotion and taunting personality during the fights in the ring....Also, have some after the bell late hitting and scrummaging at times.
The ability to randomly jump in and fight OTHER CPU matches in your Career Mode (similar to the way Madden lets you play any matchup in Franchise Mode)
The ability to Jump in Fight, SIM to a certain Round, Jump out, or Sim to the End ( again similar to the way Madden let you SIM and Play any game) This way if you dont want to fight an entire 10 or 15 rounds, you can SIM some of it.
Any thoughts?
With that said, I'd love to hear what things you would add or improve to make this game even more sensational?
I'll start:
I still think the punching feels a bit flat footed and I think they could still improve on the sensation of making full contact on clean punches. I still am not getting that full rewarding feeling of really cracking someone when I get a clean shot off. It's kinda hard to describe but maybe some of you know what Im talking about. Even in some of the older cartoony games of yesteryear like Ready 2 Rumble, it was a very satisfying feeling when you really nailed someone cleanly.
Now Im not saying there should be more clean contact, because I love the messiness and realism of NOT landing all your punches cleanly. It actually makes it more rewarding when you do tag someone....But what Im saying is, those tags somehow dont feel as damaging as the results that sometimes result from them ( Like a boxer falling or going down)
Another thing I'd love to see more of is Create a Boxer customizations of boxing styles, windups, personalities and the ability to sculpt a lot more different body shapes and frames
Add the ability to kidney punch when clenching and grappling
Add more emotion and taunting personality during the fights in the ring....Also, have some after the bell late hitting and scrummaging at times.
The ability to randomly jump in and fight OTHER CPU matches in your Career Mode (similar to the way Madden lets you play any matchup in Franchise Mode)
The ability to Jump in Fight, SIM to a certain Round, Jump out, or Sim to the End ( again similar to the way Madden let you SIM and Play any game) This way if you dont want to fight an entire 10 or 15 rounds, you can SIM some of it.
Any thoughts?
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