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rotation glitch

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Old 03-30-2008, 10:05 PM   #1
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rotation glitch

anybody else get this and is there a patch or a way 2 fix it???
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Old 03-30-2008, 10:54 PM   #2
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Re: rotation glitch

What problem are you running into?
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Old 03-31-2008, 12:43 AM   #3
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Re: rotation glitch

I think he's talking about the rotations changing when you edit a player.
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Old 03-31-2008, 09:37 AM   #4
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Re: rotation glitch

could be the problem the problem I have - i turn on auto subs but the cpu doesnt follow my set rotation. I have my bench depth at 9, players 10-12 set at 0 minutes...yet they are usually the first ones subbed in.

Obvious fix for that is to just use manual subs.
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Old 03-31-2008, 10:03 AM   #5
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Re: rotation glitch

Quote:
Originally Posted by joet6683
could be the problem the problem I have - i turn on auto subs but the cpu doesnt follow my set rotation. I have my bench depth at 9, players 10-12 set at 0 minutes...yet they are usually the first ones subbed in.

Obvious fix for that is to just use manual subs.
Stupid question, but do you have both rotations set that way? As in both primary and alternative rotations?
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Old 03-31-2008, 09:07 PM   #6
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Re: rotation glitch

sure do.
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Old 04-01-2008, 01:44 AM   #7
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Re: rotation glitch

actually i think the rotation glitch (at least the one I have run into) is where you have more than 200 minutes allocated when you go into your rotation screen and have negative minutes remaining to allocate... you can fix it but upon simulation or save it goes back to more than 200 minutes allocated... it's happened to me multiple times, the only connection i can seem to make is that it happened to me in my 2nd year with each of 3 closed legacy schools... i have a backup file to see if i can find a fix
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Old 04-01-2008, 01:46 PM   #8
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Re: rotation glitch

hmm i just started year 3 and have yet to have that problem. My problem seemingly is fixed. I finished year 2 and I cut 2 players at the beginning of year 3 to have more scholarships to give out this season. the 2 i cut just happen to be 2 of the players that were always subbed in even if they have no minutes. i played the first game with auto subs on, and just about everyone played around their set amount of minutes.

maybe cutting the players that caused the problem fixed it.
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