This demonstration is done with a decrypted PS3 roster file, and will not look exactly the same for the 360 version.
I'm not entirely sure how to "reverse-lookup" on the Xbox, but most of the wins and loses are unique, meaning most coaches will not have the same wins and loses.
Here's my short non-detailed guide I originally posted:
http://forums.operationsports.com/fo...6&postcount=34
Step 1: Locate the coach(es) you want to edit:
I'm using the OS 09-10 rosters for this, for those who may be wondering.
What I do is I make a text file exactly like the one posted here:
http://forums.operationsports.com/fo...5&postcount=75
If you look at the top of the txt file it shows you where each thing is located.
Step 2: Converting DEC (Normal numbers, for lack of better term) to HEX values.
Here's Oliver Purnell's record:
What I do is type out the wins and loses can convert them into hex. But first you have to set up the calculator first. Go to the "View" tab and select Programmer.
Then I type in the wins. 326 and convert it to HEX, remember to make sure it's on DEC.
You'll do the same with the loses.
If you look at the coaches text file, the conversion is already done, if not you'll get this "146 F9" The way I set up my hex editor, it's in 2 bytes meaning it looks like 0000 0000. So you need to have 4 values/digits, if the values you get aren't 4 digits (which they most likely won't be) you have to add zero's in front of them. So "146" will be "0146" and "F9" will be 00F9.
Step 3: Hex Editor
I use Hex Workshop, btw.
Here shows you how the columns look, what I do is put my most inbetween the columns like 0/1 or 1/2... it doesn't matter, but double click and drag to the right. Here's how it should look when you've done it:
Now you press Cltr-F to use the find option, and you put Purnells (or whatever coach you're editing) record which would be 014600F9
If you refer back to the little guide I made awhile back, that I linked up-top you can do this little trick to "reverse lookup" the name:
Press cltr-g, that will take you to the "goto" option
REMEMBER WHEN YOU USE THIS OPTION ALWAYS START AT THE BEGINNING OF THE ROSTER FILE (Not the option of beginning of file, but where "003D" is at)
As you can see the O in Oliver is underlined, because that's where the values you copied and pasted start.
Protip: If you check the box to find all instances, it will show you how many times those values show up.
Attributes:
I explain it here
http://forums.operationsports.com/fo...2&postcount=26
Oliver Purnell's attributes are highlighted in red:
Hopefully this is clearer for you guys and motivates you guys to explore hex editing for Choops!