Last years diamond players were all above 90... IIRC... I don't know how 85 is now the cut. Looking through the mission requirements, why the f are there bobble heads and 'autographed baseballs'? It's an impossibly stupid addition to squeeze ppl who love the mode. Now instead of getting a sponsor and players, it's making it more difficult to get players, unless you're ready to spend like a champ and buy players on the market. I've gotten my team up to an 81 with all golds and 2 silvers. But I have a feeling when they adjust the ratings a few will go into diamond lvls.
I hate hate hate the fact that they're adding superfluous crap that has ZERO impact on playability. Unless you want to finish the epics, and get the reward. Which was awesome last yr, and they had to tinker and take 2 steps back.
I like battle royal for instance, but I don't want to be forced into playing it in order to get a card (winning 20 games) for missions.
I don't know what some of the thinking was surrounding the new set up for DD. It has the power to be the best mode in the game. Def the best 'card collection' game on the market. But it is taking a VERY EA kind of a turn with a ton of investment time wise (and money wise... I played a guy who had an entire team of diamonds).
Really hope that they rethink some of this because I've loved DD in 17, and that kept me playing through winter. Not franchise or RttS. Can't say that the same can be said as it stands right now.