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Old 11-01-2019, 02:03 AM   #25
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Re: Sliders Thread

been having a lot of fun and competitive matchups with these sliders;

catch mod - 55
route persistence - 65
coverage aggression - 90
pass defense - 80
pass blocking - 52
run blocking - 40
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Old 11-01-2019, 09:37 PM   #26
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Re: Sliders Thread

Quote:
Originally Posted by daddynab2
been having a lot of fun and competitive matchups with these sliders;

catch mod - 55
route persistence - 65
coverage aggression - 90
pass defense - 80
pass blocking - 52
run blocking - 40
Nice! I'll have to try these out. Thanks for sharing!
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Old 11-29-2019, 02:15 PM   #27
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Re: Sliders Thread

Updated blog post about the sliders.

https://www.maxfootballgame.com/game...tting-started/
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Old 12-04-2019, 04:47 PM   #28
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Re: Sliders Thread

I think this game is pretty fun to play, but the deep passing game is way too powerful. In spread shotgun formations where a slot receiver is going deep or corner route, I can regularly hit big plays with it. CPU is very tough to stop on the deep ball, especially on 3rd down. I tried a variety of sliders with the same frustration, then read the recent blog again on sliders and decided to attack the issue more aggressively. With my biggest issue being the deep passing game, what would happen if I put the offensive sliders at 1 where players are playing at their true ratings, and defensive sliders at 100 where the pass defense is juiced as much as you can? So with that in mind:


Catch Modifier - 1
Receiver Route Persistence - 1
Coverage Aggression - 100
Pass Defense - 100
Pass Blocking - 1
Run blocking - 1


This has really balanced out the passing game for me. You can still make big plays if you execute well and/or the defensive playcall is poor against the deep ball. But the easy money throws are pretty much gone so far.
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Old 12-04-2019, 05:52 PM   #29
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Re: Sliders Thread

Quote:
Originally Posted by mizzouj
I think this game is pretty fun to play, but the deep passing game is way too powerful. In spread shotgun formations where a slot receiver is going deep or corner route, I can regularly hit big plays with it. CPU is very tough to stop on the deep ball, especially on 3rd down. I tried a variety of sliders with the same frustration, then read the recent blog again on sliders and decided to attack the issue more aggressively. With my biggest issue being the deep passing game, what would happen if I put the offensive sliders at 1 where players are playing at their true ratings, and defensive sliders at 100 where the pass defense is juiced as much as you can? So with that in mind:


Catch Modifier - 1
Receiver Route Persistence - 1
Coverage Aggression - 100
Pass Defense - 100
Pass Blocking - 1
Run blocking - 1


This has really balanced out the passing game for me. You can still make big plays if you execute well and/or the defensive playcall is poor against the deep ball. But the easy money throws are pretty much gone so far.


Try the coverage aggressive and pass defense at 1. The lower the number, the more difficult it is.


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Old 12-05-2019, 02:22 PM   #30
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Re: Sliders Thread

Quote:
Originally Posted by Spear
Try the coverage aggressive and pass defense at 1. The lower the number, the more difficult it is.


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If I'm thinking about this correctly though, wouldn't that make pass defenders play at their true ratings, and 100 would boost them therefore making it tougher to throw?
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Old 12-05-2019, 03:15 PM   #31
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Re: Sliders Thread

Quote:
Originally Posted by mizzouj
If I'm thinking about this correctly though, wouldn't that make pass defenders play at their true ratings, and 100 would boost them therefore making it tougher to throw?
Yes. This is accurate.
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Old 02-11-2020, 11:12 PM   #32
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Re: Sliders Thread

Anyone have any updated slider settings they would like to share ?
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