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Doug Flutie Maximum Football 2020 Slider Sharing

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Old 09-27-2020, 12:54 PM   #9
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Re: Doug Flutie Maximum Football 2020 Slider Sharing

When playing US Pro rules (or whatever it's called), the game clock seems to stop maybe after first downs, I can't really remember. Is there a way to have that not happen?
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Old 09-28-2020, 12:26 PM   #10
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Re: Doug Flutie Maximum Football 2020 Slider Sharing

Quote:
Originally Posted by vtcrb
I wanted to get a thread going for everyone to share their Slider changes. Here are my initial set.

Catch Modifer 80
Receiver Route Persistance 70
Coverage Aggression 90
Pass Decense 95
Pass Blocking 35
Run Blocking 65

Settings

US College
10 minute Quaryers
30 Second Clock
Snap on Waggle ENABALED
Referee Style FAIR
R these cpu vs cpu
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Old 09-28-2020, 12:57 PM   #11
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Re: Doug Flutie Maximum Football 2020 Slider Sharing

Quote:
Originally Posted by Blzer
When playing US Pro rules (or whatever it's called), the game clock seems to stop maybe after first downs, I can't really remember. Is there a way to have that not happen?
Will look into this. It should only do this on College rules.
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Old 09-28-2020, 03:29 PM   #12
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Re: Doug Flutie Maximum Football 2020 Slider Sharing

Quote:
Originally Posted by shaunhill256
R these cpu vs cpu
Yea they are, but I have USER vs CPU guys who are using them as well.
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Old 09-29-2020, 03:03 AM   #13
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Re: Doug Flutie Maximum Football 2020 Slider Sharing

Quote:
Originally Posted by Spear
Will look into this. It should only do this on College rules.
Sorry to waste your time on this, there isn't actually a problem. As it turns out, while playing on defense you guys just run an accelerated clock and pause it between plays. I didn't catch that early on.

Thanks!
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Old 10-01-2020, 10:43 AM   #14
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Re: Doug Flutie Maximum Football 2020 Slider Sharing

New Version of Sliders posted on 1st post of thread. Be sure to input the Numbers under NEW UPDATE if you try the new version.
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Old 10-01-2020, 02:01 PM   #15
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Re: Doug Flutie Maximum Football 2020 Slider Sharing

I've seen a few post on this, but not as many as I would have though. Looking for a possible fix for this Spear...I bought this game strictly for simulation purposes. CPU vs CPU and simulation leagues. I have watched at least 15 CPU vs CPU games. In these games I purposely matched up a top team (90 plus rated) against a bottom team (mid 60's). There is no difference each time between the two teams. Many times it comes down to last possession, or the 60 rated team wins. Per direction, I have set sliders all the way to 1 for everything and noticed no real difference from the default sliders. Is there a fix in place to help with this? Or any other suggestions you could throw my way? I LOVE the response rate from you and your team, and really enjoy the route I feel this series is going, it's on the verge of something special. But I have a feeling many people are using this game for simulation leagues and CPU v CPU and I would like it to be more realistic. If we can accomplish that, the sky is the limit for this series. Thank you for your hard work.
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Old 10-01-2020, 06:25 PM   #16
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Re: Doug Flutie Maximum Football 2020 Slider Sharing

Quote:
Originally Posted by denvernoles
I've seen a few post on this, but not as many as I would have though. Looking for a possible fix for this Spear...I bought this game strictly for simulation purposes. CPU vs CPU and simulation leagues. I have watched at least 15 CPU vs CPU games. In these games I purposely matched up a top team (90 plus rated) against a bottom team (mid 60's). There is no difference each time between the two teams. Many times it comes down to last possession, or the 60 rated team wins. Per direction, I have set sliders all the way to 1 for everything and noticed no real difference from the default sliders. Is there a fix in place to help with this? Or any other suggestions you could throw my way? I LOVE the response rate from you and your team, and really enjoy the route I feel this series is going, it's on the verge of something special. But I have a feeling many people are using this game for simulation leagues and CPU v CPU and I would like it to be more realistic. If we can accomplish that, the sky is the limit for this series. Thank you for your hard work.
This is the main thing killing it for me, and the CPU teams not calling timeouts. I'm doing a dynasty with the 60 ovr El Paso Express and sometimes I have to purposefully throw the game to lose. I should be getting creamed most games.
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