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Limits to Player Editing in EA Sports College Football 25 FAQ

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Old 07-09-2024, 08:30 PM   #801
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Re: Limits to Player Editing in EA Sports College Football 25 FAQ

Quote:
Originally Posted by CM Hooe
I don’t think quarterbacks can legally wear any number 50-79 in college football because those numbers are reserved for ineligible receivers.

The quarterback is, by definition, an eligible receiver because he is in the backfield.

I assume if we can’t edit jersey numbers that the game will just use the same method of assigning numbers as Madden does, which would limit quarterbacks to jersey numbers 0-19.
Only rule in college football is 5 lineman have to lineup wearing 50-79. Anybody else can wear any number. There are recommendations but it isn't required.
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Old 07-09-2024, 08:45 PM   #802
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Re: Limits to Player Editing in EA Sports College Football 25 FAQ

Quote:
Originally Posted by toodles2you90
Only rule in college football is 5 lineman have to lineup wearing 50-79. Anybody else can wear any number. There are recommendations but it isn't required.
Per the 2023 NCAA Football Rules and Interpretations (specifically Rule 7, Section 3, Article 3), players on the line of scrimmage or in the backfield wearing 50 through 79 are always ineligible:
Quote:
Originally Posted by 2023 NCAA Football Rules and Interpretations
Eligibility To Touch Legal Forward Pass
ARTICLE 3. a. Eligibility rules apply during a down when a legal forward pass
is thrown.
b. All Team B players are eligible to touch or catch a pass.
c. When the ball is snapped, the following Team A players are eligible:
  1. Each lineman who is on the end of their scrimmage line and who is wearing a number other than 50 through 79.
  2. Each back wearing a number other than 50 through 79.
d. An eligible player loses their eligibility when the player goes out of bounds.
I suppose a quarterback could wear 50-79 but he then wouldn't be eligible to catch a forward pass on a trick play, when out of alignment in a Wildcat formation, or whatever else.

Apologies for my confusion, I was getting some things mixed up lol.

Last edited by Hooe; 07-09-2024 at 08:47 PM.
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Old 07-09-2024, 08:52 PM   #803
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Re: Limits to Player Editing in EA Sports College Football 25 FAQ

Quote:
Originally Posted by CM Hooe
Per the 2023 NCAA Football Rules and Interpretations (specifically Rule 7, Section 3, Article 3), players on the line of scrimmage or in the backfield wearing 50 through 79 are always ineligible:


I suppose a quarterback could wear 50-79 but he then wouldn't be eligible to catch a forward pass on a trick play, when out of alignment in a Wildcat formation, or whatever else.

Apologies for my confusion, I was getting some things mixed up lol.
Yea but I believe they can still report eligible like any other player in that range if they aren't part of the 5 lineman. But I also don't know why we have gone this far down the rabbit hole because this isn't going to happen in the game lol.
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Old 07-09-2024, 09:04 PM   #804
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Re: Limits to Player Editing in EA Sports College Football 25 FAQ

We keep using these doomsday scenarios that aren't going to happen to prove points and then everyone focuses on that and then never addresses point at hand because the examples are so ridiculous. No wonder this thread gets running in circles.

In NCAA 14, you would constantly get RBs and CBs wearing 40-49, which are legal numbers to wear as a RB or CB. In real life, usually freshman get them and then change their numbers when they become upperclassmen and they become available. But, unless you changed them yourself in NCAA 14, they'd stay that way. That could very well be the case in EA CFB 25. Do we know for sure. NO. Is it likely based on what we've been told from those who would know (and silence from those who absolutely do know).

Kickers would also wear 0-19 and nothing else in that game, despite most Kickers and punters wearing higher numbers. Defenders would never get single digit numbers, neither would WRs. As the Dynasty progresses, most single digit numbers would not be in use, as the game was programmed using NFL rules regarding jersey numbers, despite the NCAA rules being different (which are now similar between both the NFL and NCAA). This is a worry for some. And it's ok that people are worried about it. I really don't have any idea if rookies in Madden get single digit numbers, maybe it's different now.

Does this break the game? No.
Is it annoying? Yes.
Do I want to spend a lot of time playing a game that annoys me? Also no.
Are you allowed to enjoy the game while I find things annoying? Yes.
Will you find things annoying that I find trivial and am able to live with? Yes.
If they fixed this annoying thing for some of us and it hurt nothing else in the game for everyone else would we all be fine? Yes.
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Old 07-09-2024, 10:21 PM   #805
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Re: Limits to Player Editing in EA Sports College Football 25 FAQ

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Originally Posted by fnz21
Do I want to spend a lot of time playing a game that annoys me? Also no.

If they fixed this annoying thing for some of us and it hurt nothing else in the game for everyone else would we all be fine? Yes.
Two wildcards here.

First wildcard, some games I've played hadtheir huge annoyances but were so stellar in everything else, I played the hell out of them anyway(Fallout New Vegas, Metal Gear Solid come to mind). Other games really didn't have anything annoying that stood out but I just didn't enjoy the game like I thought I would so I put it to bed probably too quickly (Red Dead 2, GTA5). Maybe if I had stuck with those last two longer, there would have been something I found to be deal breaker game ending annoying. If I can't assign my recruits their numbers, that's going to be hugely annoying for me. So the $64,000 question will be is that enough to kill CFB for me. Maybe I just end up playing a ton of H2H exhibitions versus my brother and our friends. Like all things, time will tell.

Second wildcard, until we know WHY numbers are uneditable (irrational fear of lawsuits? Or whatever valid or invalid reasons EA would have), until we know WHY, we cannot know if we would all be fine, if we could edit those numbers. The variable of not knowing the reason is too great to overcome to answer ''no'' or ''yes''.
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Old 07-09-2024, 10:30 PM   #806
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Re: Limits to Player Editing in EA Sports College Football 25 FAQ

Quote:
Originally Posted by CM Hooe
Per the 2023 NCAA Football Rules and Interpretations (specifically Rule 7, Section 3, Article 3), players on the line of scrimmage or in the backfield wearing 50 through 79 are always ineligible:


I suppose a quarterback could wear 50-79 but he then wouldn't be eligible to catch a forward pass on a trick play, when out of alignment in a Wildcat formation, or whatever else.

Apologies for my confusion, I was getting some things mixed up lol.
This brings me to my favorite rule caveat; it’s totally legal to have 6 WRs out there as long as you don’t have anyone in the backfield. Hike it back, have your ineligible numbered QB you lined up at Tackle run back and get it, and boom, 6 eligible WRs running routes.

Wait what are we talking about again
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Old 07-10-2024, 06:30 AM   #807
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Re: Limits to Player Editing in EA Sports College Football 25 FAQ

Wow, this has been a popular thread but it went off for like 15 pages yesterday when I was unable to check in.


Quote:
Originally Posted by TBBucs_24
Right, but as a non-avid gamer I'm attempting to bring a little perspective, I guess, and understand the thought process here.

To some degree I understand you guy's that feel this way about numbers and equipment, though I openly wonder just how much time is spent worrying about retired numbers. Again, it's a video game not real life.

The question is, can you understand a regular guy who enjoy's a great dynasty mode and is glad a game is back at all, regardless of numbers of a DB?

And remember, all other sports has a union and it becomes less of an issue with modified players. The players PA works all that out. So, sure you get to edit everywhere else. There's a reason CBB still isn't a game for the same reason CFB wasn't. Don't expect that game anytime soon.

My point is that while I agree the number editing is probably overkill, why is this such a HUGE deal? CFB has "weird numbers" everywhere lol
A lot of people don't like weird numbers everywhere. See all the guys including myself who hate the expanded NFL numbering rules. I also hated when Devin Gardner wore #98 a few years back. Beyond that, there are certain numbers I favor and give to good players/my favorite recruits, and other numbers I don't really use for guys I think will be starters/difference makers. The last point isn't really essential to me just nice to have, but if QBs end up with numbers other than 1-19 it is a problem.

Quote:
Originally Posted by Nfumass
To me it seems pretty clear as far as generated players that the only reason we can’t edit much is because they need easy features to add in a future game for sales
I fear this is exactly what will happen. It would be such an EA thing to do. Well not even specifically EA. It would be such a AAA sports game thing to do.

Quote:
Originally Posted by toodles2you90
Let me say this since I brought up what Mills said. This isn't like a they overlooked editing jersey numbers and are for sure going to patch it in. It sounds more like a if they figure out a way to control player likeness issues that come with it, they may patch it in. So no I don't think this will be a day 1 patch type of deal but who knows. I would guess they have thought about the possibilities of player editing and formulated a way to not have player likeness become a thing and it is strategic in not allowing players jersey numbers to be edited.

For people saying that it shouldn't matter what is editable because there isn't roster sharing, there is a reason it still matters and that is streamers. They are not going to allow streamers to add real life players to the game with likeness and then use that to make money on their platforms because there is a whole other set issues that can arise there.

The player editing isn't an EA issue even though they will take the blame. It is a legal issue and they have to be strategic in what they allow otherwise the same thing could happen all over and there will be no college game again.
As far as NIL guys go, or assigning names, numbers, and appearances to random recruits I would agree. Changing ratings of fake recruits is not a legal issue though.

As for all the people quoting Mills, I'm sure he is a very reputable source and certainly isn't going to lie or speak about things that he doesn't know for sure. The thing is, again the game isn't out yet and he and the others likely played an incomplete build.


Quote:
Originally Posted by TripleCrown9
Not to be a Debbie Downer, but Arch Manning just announced that he IS in the game.
And this is why I think we need to wait until release on all this stuff. Between him and the OSU RB at one point it was spoken as a definite that they wouldn't be in the game. But he obviously came to an agreement with them and bam he's in instantly. Let's wait and see what's in the game for certain before we cause an uproar.

If you get your hands on the game and it doesn't have what you want and you think it's ridiculous then by all means release the kraken. I know I will if in the bare minimum editing of recruit ratings isn't there, as well as some logic built into the game for player numbering if not user control over that.

It's going to suck but at that point I wouldn't even get the game. I know there are others in the same boat as me, but just remember we have that choice. Skewer EA and contact them any way you can if this stuff is out of the game on release, but I urge you to refrain from saying things like "they should have just not made a game then" or from trash talking other users who are enjoying the game. We can choose not to buy and our situation remains the same as if there never was a CFB 25. The only difference is a bunch of other people get to enjoy the game and have fun and it would be wrong to suggest that that shouldn't happen. Same as I urge people outside the editing community from saying things like "it's not a big deal just buy the game anyways" or other comments that amount to bootlicking for EA.
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Old 07-10-2024, 10:03 AM   #808
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Re: Limits to Player Editing in EA Sports College Football 25 FAQ

Quote:
Originally Posted by Dagan
It does beg the question: If so much editing is locked out, what even IS team builder going to be?
This post got a lot of thumbs up but no replies. I am fearing this myself. Will Teambuilder be heavily nerfed this time? Maybe that's why Madden is jumping aboard this year: trimmed down customization = better suited for the NFL game.

Will they even let us use real logos? FBS schools were paid to join the game, but FCS schools weren't. So they're just gonna let us create North Dakota State and upload their logo and fill their roster to get around it? They aren't gonna let us add FBS players who weren't paid to be in the game, so why let us add FCS schools who aren't paid, and why let us add their players who haven't been paid?

I bet this is why we have use TBs in online Dynasties only. That way we have to check in with the server every time we load the file so EA can proactively block anything at any point. One day you'll load your Dynasty, and your team logos will all be replaced by the EA Sports logo, like right in the middle of year four for example.

And I wouldn't be surprised if all we can upload are our own logos, as in logos we customize or non-copyrighted logos from AI generators. And I bet rosters will be computer-generated players just like recruits in Dynasty, with the same editing limits.

If I'm wrong, then EA is very hypocritical and self-contradictory. How could they limit us so much (compared to NCAA 14) with the regular game but still give us all the tools to work around it in Teambuilder? Teambuilder HAS to be limited too, right?
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