It is no fun to play a game where every player is within 7 points of each other.
Progression makes dynasty mode unplayable
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Progression makes dynasty mode unplayable
Every off season each player gains anywhere from 3 to 10 points in his overall rating. This makes it nearly impossible to distinguish one player from another a few seasons into dynasty mode. I was simming to see what the rosters look like after a few years and found that after 3 full seasons--- there were 18 players with a 99 rating and over 100 in the 90's. Each team boasted at least 10 players in the 90s (barring the lower tier teams, but even they looked stacked.)
It is no fun to play a game where every player is within 7 points of each other.Keanu Reeves: I shall take Balloons for $800, if you please.
Alex Trebek: That's not a category.
Keanu Reeves: My mistake. I shall choose Balloons for $600.Tags: None -
Re: Progression makes dynasty mode unplayable
Every off season each player gains anywhere from 3 to 10 points in his overall rating. This makes it nearly impossible to distinguish one player from another a few seasons into dynasty mode. I was simming to see what the rosters look like after a few years and found that after 3 full seasons--- there were 18 players with a 99 rating and over 100 in the 90's. Each team boasted at least 10 players in the 90s (barring the lower tier teams, but even they looked stacked.)
It is no fun to play a game where every player is within 7 points of each other.Comment
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Re: Progression makes dynasty mode unplayable
Every off season each player gains anywhere from 3 to 10 points in his overall rating. This makes it nearly impossible to distinguish one player from another a few seasons into dynasty mode. I was simming to see what the rosters look like after a few years and found that after 3 full seasons--- there were 18 players with a 99 rating and over 100 in the 90's. Each team boasted at least 10 players in the 90s (barring the lower tier teams, but even they looked stacked.)
It is no fun to play a game where every player is within 7 points of each other.
Well... What can I say but... That Sucks!.Comment
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Re: Progression makes dynasty mode unplayable
I think the problem is that they weren't consistent with their changes to dynasty mode.
They said that they changed it so that recruits come in rated much lower than in the past years but progression is much quicker. However, the freshmen on the default roster(by that I mean the one off of EA Locker) are just as highly rated, if not higher, than in the past. My theory is that many of the freshmen on the default roster progress as quickly as the generated recruits are supposed to; however, most of them are more highly rated than future generated recruits will be. Because of this, there will be many 90's in the first few years of dynasty.
Again, this is just my theory.Comment
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Re: Progression makes dynasty mode unplayable
I think the problem is that they weren't consistent with their changes to dynasty mode.
They said that they changed it so that recruits come in rated much lower than in the past years but progression is much quicker. However, the freshmen on the default roster(by that I mean the one off of EA Locker) are just as highly rated, if not higher, than in the past. My theory is that many of the freshmen on the default roster progress as quickly as the generated recruits are supposed to; however, most of them are more highly rated than future generated recruits will be. Because of this, there will be many 90's in the first few years of dynasty.
Again, this is just my theory.Comment
-
Re: Progression makes dynasty mode unplayable
I think the problem is that they weren't consistent with their changes to dynasty mode.
They said that they changed it so that recruits come in rated much lower than in the past years but progression is much quicker. However, the freshmen on the default roster(by that I mean the one off of EA Locker) are just as highly rated, if not higher, than in the past. My theory is that many of the freshmen on the default roster progress as quickly as the generated recruits are supposed to; however, most of them are more highly rated than future generated recruits will be. Because of this, there will be many 90's in the first few years of dynasty.
Again, this is just my theory."We don't see things as they are, we see them as we are."
-- Anais NinComment
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Keanu Reeves: I shall take Balloons for $800, if you please.
Alex Trebek: That's not a category.
Keanu Reeves: My mistake. I shall choose Balloons for $600.Comment
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