The Facebook invite says we will have "Q & A time with NCAA Football developers". Head over to the event page and post questions, otherwise I'm assuming there will be some form of live question taking component as well.
I'll be watching the whole thing live and I assume that some others will be as well. So the question is, what questions do you guys want us to ask them? (They are focusing on gameplay and presentation again, so don't bother with the Dynasty/RTG questions)
UPDATE: 5/13
Here is a list of some of the questions that we have for today, I'll see how many of these I can press to get answered and other OS members if you can help as well we'll try to get as many of the community questions answered as possible
- Has the time been improved for a user play-action play?
- Will we see more penalties (other than clipping/holding) in this year's game?
- Will players have different styles? (i.e. - true power RB)
- How do momentum/size/speed get factored in with a players strength rating to determine impact on tackles?
- Has anything been done to improve blocking for the read-option in both shotgun and pistol sets?
- Will the CPU disguise CB blitzes?
- What factors into a successful bull rush and in what situations can we expect to see those?
- QB's will be more aware when to scramble, will certain types of QB's be more prone to scramble than others?
- Will there be a true accelerated clock this year (not just chew clock)?
- What can we expect in terms of stat overlays, will we see anything new this year?
- Will the CPU adjust play style when they have a massive lead? Mass subs and run the ball to kill the clock?
- Does Tennessee run through the T in their pre-game?
- Can you set special formations/packages outside of a game?
- What has been done to upgrade the interaction on the line, specifically pass rushing?
- Is the field degraded as the game goes on?
- Will there be commentary on other games during the game you are playing?
- Have roster requirements been changed based on playbook style? Some teams have no use for a FB or TE
- Will we see blockers, specifically fullbacks getting to the 2nd level and blocking linebackers?
- Will a WR adjust his route and 'sit down' on his route based on his awareness level and the defensive zone?
- Can we hot route slants to corners and post routes?
- Will there be a chain gang in this year's game? If not, what is the challenge in adding this feature
- Will we be able to view our gameplay stats and records, offline and online?
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