Only typically call 6 or 7 different plays during a game because....

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  • tommygunn
    Rookie
    • Jul 2002
    • 191

    #1

    Only typically call 6 or 7 different plays during a game because....

    95% of the plays in the game are completely ineffecive. You can throw away pretty much all of the play action plays. And they psychic DBs and LBs take away most of the other plays. Anyone else finding this?
  • MIFB13
    Rookie
    • Jul 2011
    • 116

    #2
    Re: Only typically call 6 or 7 different plays during a game because....

    PA works great for me, also, I've found using Air Raid concepts to help out a lot in passing because it spreads out the zone defenders a whole lot more than the normal pass plays.

    I call my custom playbook "SmashandDash" because it's built around the power run, but almost all of my passing plays are Air Raid. Once you learn the reads for the mesh/dig/stick plays it helps a whole lot in passing.

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    • blkrptnt819
      MVP
      • Feb 2011
      • 2055

      #3
      Originally posted by MIFB13
      PA works great for me, also, I've found using Air Raid concepts to help out a lot in passing because it spreads out the zone defenders a whole lot more than the normal pass plays.

      I call my custom playbook "SmashandDash" because it's built around the power run, but almost all of my passing plays are Air Raid. Once you learn the reads for the mesh/dig/stick plays it helps a whole lot in passing.
      Agreed, I love all three concept mentioned and X Follow.
      CFB: Ohio State, FSU
      CBB: DUKIE BLUE DEVILS!!!!!!!
      NBA: Cleveland Cavaliers

      If you can't tell I LOVE DUKE!!!!!!!!

      Comment

      • blkrptnt819
        MVP
        • Feb 2011
        • 2055

        #4
        Originally posted by tommygunn
        95% of the plays in the game are completely ineffecive. You can throw away pretty much all of the play action plays. And they psychic DBs and LBs take away most of the other plays. Anyone else finding this?
        Practice, it helped me tremendously. U have to have amazing timing but don't think u can lead a pass. In my experience that's just asking for trouble
        CFB: Ohio State, FSU
        CBB: DUKIE BLUE DEVILS!!!!!!!
        NBA: Cleveland Cavaliers

        If you can't tell I LOVE DUKE!!!!!!!!

        Comment

        • nova91
          MVP
          • Oct 2009
          • 2074

          #5
          Re: Only typically call 6 or 7 different plays during a game because....

          I disagree, I run about 30 unique plays a game and I have success on about 17-20 of them, I'm not talking 10+ yard run success or 20+ yard pass success I'm talking about 4-5 yard carries, 10-15 yard passes, converting on 3rd and short with a nice run and 3rd and long with a strike to the WR. Play action from shotgun is effective with the right personnel but you have to run play action from under center when they're setup and you have to be prepare to audible if the CPU defense shows blitz.
          Say "No" to railroaded MC modes.

          Comment

          • sniperscout75
            Rookie
            • Jul 2007
            • 224

            #6
            Re: Only typically call 6 or 7 different plays during a game because....

            Originally posted by tommygunn
            95% of the plays in the game are completely ineffecive. You can throw away pretty much all of the play action plays. And they psychic DBs and LBs take away most of the other plays. Anyone else finding this?
            I disagree completely. Given the right situation and defense that is presented to you there are any number of plays that can be and are effective if executed properly.

            In my playbook I have 12 formations that I can comfortably call 3-4 very good plays out of given certain situations. That is alone 36-48 plays that can be called and be my most productive plays. I also run other plays from those formations too but the 36-48 mentioned are sort of favorites of mine.

            Now, if one chooses I suppose you could only run a few plays a game but to me this is not enjoyable to me as I try and play as true to real as I can. In other words, I dont run the same play every 3rd and 1 because I know I can get it due to the cpu ai lining up incorrectly. To each their own if you enjoy playing with only 6-7 plays a game but I personally could not enjoy that.
            Im on the legit trader list:http://www.operationsports.com/forum...rs-listed.html

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            • RogueHominid
              Hall Of Fame
              • Aug 2006
              • 10900

              #7
              Re: Only typically call 6 or 7 different plays during a game because....

              Originally posted by tommygunn
              95% of the plays in the game are completely ineffecive. You can throw away pretty much all of the play action plays. And they psychic DBs and LBs take away most of the other plays. Anyone else finding this?
              I totally disagree and I have been playing this game non stop since release.

              Here's what I've found. This game, unlike Madden, has truly adaptive AI on defense. Yes, it cheats at times, but you can work around this and get to the level of real strategy pretty easily.

              You have to really pay attention to what the defense is doing and what you're calling from each of your formations. You have to call a variety of plays from each formation if you want them to work, and you have to be ready with your audibles.

              I'll give you an example. I'll want to run a PA boot out of a 2 TE set. I will run the power-o twice maybe first over a drive or two, hopefully for some yards. Then I'll hit the PA, but if I see the LB creep up too closely, I know they'll be blizting, so I'll check out to a run or quick pass.

              If they appear to be blitzing early and jumping the snap, a few quick throws and screens will pull them off this. Then you can have the space/time for a PA, or even for some runs.

              That's just one example, but that's how it works.

              I really pay a lot of attention to what I call from each formation, noting when the D seems to be switching from aggressive to balanced mode, and what the pre-snap cues are looking like as far as blitzes. You can do a lot with your offense when you do this, and pretty much use every play you have. The only play I can't use is the read option. Everything else works fine for me.

              Comment

              • nova91
                MVP
                • Oct 2009
                • 2074

                #8
                Re: Only typically call 6 or 7 different plays during a game because....

                Originally posted by Trojan Man
                I totally disagree and I have been playing this game non stop since release.

                Here's what I've found. This game, unlike Madden, has truly adaptive AI on defense. Yes, it cheats at times, but you can work around this and get to the level of real strategy pretty easily.

                You have to really pay attention to what the defense is doing and what you're calling from each of your formations. You have to call a variety of plays from each formation if you want them to work, and you have to be ready with your audibles.

                I'll give you an example. I'll want to run a PA boot out of a 2 TE set. I will run the power-o twice maybe first over a drive or two, hopefully for some yards. Then I'll hit the PA, but if I see the LB creep up too closely, I know they'll be blizting, so I'll check out to a run or quick pass.

                If they appear to be blitzing early and jumping the snap, a few quick throws and screens will pull them off this. Then you can have the space/time for a PA, or even for some runs.

                That's just one example, but that's how it works.

                I really pay a lot of attention to what I call from each formation, noting when the D seems to be switching from aggressive to balanced mode, and what the pre-snap cues are looking like as far as blitzes. You can do a lot with your offense when you do this, and pretty much use every play you have. The only play I can't use is the read option. Everything else works fine for me.
                This sounds like wishful thinking to me, there's nothing adaptive about this defense in the least.
                Say "No" to railroaded MC modes.

                Comment

                • phant030
                  MVP
                  • Sep 2006
                  • 1232

                  #9
                  Re: Only typically call 6 or 7 different plays during a game because....

                  A lot of ppl latch on to what works and are unwilling to research other possible success routes [kinda how EA Sports works to a degree.]

                  Some ppl call plays with the one or two routes they are comfortable throwing b/c the dont 'read' defenses just play the game.

                  Also, the definition of success varies from person to person. One guy may hat to drive the ball, only throws deep routes or trys to make the big play on every down. So short routes may be defined as failing or a waste...so run plays and short plays are eliminated.

                  Another reason is dumb human opponents..regardless of how many times you play your friend and run the same 1 play...he just wont adjust. So ppl are used to winning like this for years and dont even realize this is how they play. They are, also, dumb. When it doesnt work against the average player...u get quitting, going for it on fourth down and things like that. This is also a reason some ppl dont like to play the CPU.

                  Comment

                  • beantownbruins
                    Rookie
                    • Jul 2009
                    • 476

                    #10
                    Re: Only typically call 6 or 7 different plays during a game because....

                    Originally posted by tommygunn
                    95% of the plays in the game are completely ineffecive. You can throw away pretty much all of the play action plays. And they psychic DBs and LBs take away most of the other plays. Anyone else finding this?
                    Not even close.
                    BOSTON BRUINS
                    BOSTON CELTICS
                    BOSTON RED SOX
                    NEW ENGLAND PATRIOTS

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                    • RogueHominid
                      Hall Of Fame
                      • Aug 2006
                      • 10900

                      #11
                      Re: Only typically call 6 or 7 different plays during a game because....

                      Originally posted by nova91
                      This sounds like wishful thinking to me, there's nothing adaptive about this defense in the least.
                      I'm sorry to disagree so strongly, but you are completely wrong.

                      Here's how you can tell. Over the course of a game, call several speed option plays. On the first few, keep the ball with the QB. You will notice the defense adjust and play the next few very aggressively to the QB. Vice versa.

                      You will also notice that if you call cover 2 hard or soft repetitively, the CPU wil begin to hit you with streaks and corners over the top.

                      You will further notice that if you see the CPU jump the snap a bunch and begin to hit them with screens and short passes, they will reset to balanced and become less aggressive on the DL.

                      These changes are easy to see on the field.

                      Comment

                      • ultralow36
                        MVP
                        • Mar 2011
                        • 1452

                        #12
                        Re: Only typically call 6 or 7 different plays during a game because....

                        what in god name are you talking about.......I disagree ......what?man please....where did the OP go?

                        Comment

                        • nova91
                          MVP
                          • Oct 2009
                          • 2074

                          #13
                          Re: Only typically call 6 or 7 different plays during a game because....

                          The CPU defense blitzes 80-90% of the time regardless of down, distance, time or past play calls.
                          Say "No" to railroaded MC modes.

                          Comment

                          • SECElit3
                            Banned
                            • Jul 2009
                            • 5553

                            #14
                            I thought this guy got rid of his copy weeks ago. I remember this guy ranting and ranting until he finally said he had returned it.

                            I don't know...

                            In any case, I couldn't disagree more with him.

                            Comment

                            • doubledeuceR6
                              Ride on Kentucky Kid
                              • Apr 2011
                              • 1948

                              #15
                              Re: Only typically call 6 or 7 different plays during a game because....

                              I disagree. It's a matter of finding a rythm and using one play to set up another. That doesn't mean I think all plays are effective but there are a heck of lot more than 6 or 7.
                              Texas Rangers/Saints/LSU/Tottenham Hotspur
                              GT: CQR Deuce
                              PSN: doubledeuceR6
                              Twitter: @CQRDeuce @CQRclub
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