K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

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  • K22
    Rookie
    • Mar 2004
    • 224

    #1

    K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

    Hi,

    Please check these out and let me know what you think

    (Based on CDCool's Madden 24 sliders)
    Skill > All-American

    CLOCK MANAGEMENT
    Quarter Length: 15 minutes
    Accelerated Clock: ON
    Minimum Play Clock Time: 10 seconds

    Injuries: 25
    Fatigue: 100
    Min Player Speed Threshold: 0

    QB Accuracy: 7
    Pass Blocking: 47
    Wide Receiver Catching: 100

    Run Block: 51
    Ball Security: 9

    Pass Defense Reaction Time: 100
    INT: 30
    Pass Coverage: 100

    Tackling: 100

    Special Teams
    FG Power: 50
    FG Accuracy: 50
    Punt Power: 50
    Punt Accuracy: 100
    Kickoff Power: 50

    Penalties
    Offside: 99
    False Start 99
    Holding 50 to 55 (thanks @morsdraconis and @theoriginal561)
    Face Mask 99
    Defensive Pass Interference 99
    Offensive Pass Interference: ON
    Kick Catch Interference: ON
    Illegal Block in the Back: 99
    Intentional Grounding: ON
    Roughing the Passer 50
    Roughing the Kicker: ON
    Running into the Kicker: ON
    Illegal Contact ON


    Auto Subs:
    All default except
    QB 0/1
    RB 88/96
    OL 0/1
    Last edited by K22; 07-17-2024, 10:52 AM. Reason: community input :)
  • Fordescape83
    Rookie
    • Aug 2023
    • 100

    #2
    Re: K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

    Sliders seem to be good.

    Comment

    • morsdraconis
      Rookie
      • Feb 2009
      • 8

      #3
      Re: K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

      Only issue I see is Holding at 99 with lower rated teams results in like 25+ penalties in a game for a single team, which is highly unrealistic (this was Navy vs FAU - Navy averaged about 5-6 penalties a game and FAU averaged only 3-4 penalties a game last season).

      Now, mine was testing it in an offline dynasty instead of play now - so maybe it's way different between the two, but in dynasty, for sure, 99 holding is way too high - I feel like somewhere between 51-54 is gonna be the sweet spot cause I've tested 55 and it's still calling 4-5 holding penalties a game

      Comment

      • K22
        Rookie
        • Mar 2004
        • 224

        #4
        Re: K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

        Originally posted by morsdraconis
        Only issue I see is Holding at 99 with lower rated teams results in like 25+ penalties in a game for a single team, which is highly unrealistic (this was Navy vs FAU - Navy averaged about 5-6 penalties a game and FAU averaged only 3-4 penalties a game last season).

        Now, mine was testing it in an offline dynasty instead of play now - so maybe it's way different between the two, but in dynasty, for sure, 99 holding is way too high - I feel like somewhere between 51-54 is gonna be the sweet spot cause I've tested 55 and it's still calling 4-5 holding penalties a game
        Yep....you're right (thanks)...99 is way too high
        I'll lower to 75 and see what happens
        OP updated

        Comment

        • morsdraconis
          Rookie
          • Feb 2009
          • 8

          #5
          Re: K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

          Originally posted by K22
          Yep....you're right (thanks)...99 is way too high
          I'll lower to 75 and see what happens
          OP updated
          I know this is antithetical to your thread entirely, but I've done some testing already on Heisman and I think I've found some settings that I really like. Been testing with Navy and Georgia to get a good baseline for two different schools.

          It's default Heisman - 7 minute quarters with no accelerated clock

          All are default aside from:

          Pass Block - 48
          Run Block - 55
          Interceptions - 25
          Punt Accuracy - 100

          Offsides - 99 (have yet to see one sadly)
          False Start - 99 (same here - no false starts yet)
          Holding - 52 (seems to be a great balance of low teams committing two or three a game and better teams committing one or two a game)
          Face Mask - 75 (still tweaking this - originally had it at 99 but it happened too often)
          Defensive Pass Interference - 99
          Illegal Block In The Back - 99

          I've been REALLY happy with these so far in my limited testing.

          Comment

          • theoriginal561
            Rookie
            • May 2011
            • 338

            #6
            Re: K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

            Originally posted by morsdraconis
            I know this is antithetical to your thread entirely, but I've done some testing already on Heisman and I think I've found some settings that I really like. Been testing with Navy and Georgia to get a good baseline for two different schools.

            It's default Heisman - 7 minute quarters with no accelerated clock

            All are default aside from:

            Pass Block - 48
            Run Block - 55
            Interceptions - 25
            Punt Accuracy - 100

            Offsides - 99 (have yet to see one sadly)
            False Start - 99 (same here - no false starts yet)
            Holding - 52 (seems to be a great balance of low teams committing two or three a game and better teams committing one or two a game)
            Face Mask - 75 (still tweaking this - originally had it at 99 but it happened too often)
            Defensive Pass Interference - 99
            Illegal Block In The Back - 99

            I've been REALLY happy with these so far in my limited testing.

            Yea idk how I feel about these. My QB has throw picks on back to back drives and it's been on questionable throws lol. I'll see how the game plays out though.

            Comment

            • Fordescape83
              Rookie
              • Aug 2023
              • 100

              #7
              Re: K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

              Yeah the original sliders from the first post worked for me. I just turned holding to 50. So far so good. Going to run more games

              Comment

              • theoriginal561
                Rookie
                • May 2011
                • 338

                #8
                Re: K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

                Originally posted by Fordescape83
                Yeah the original sliders from the first post worked for me. I just turned holding to 50. So far so good. Going to run more games

                I was gonna say turning those to 50-52 probably work best. Current game using sliders from OP there have been SO many holding calls its killed the offense for my squad. Although, I am playing as UConn and we are terrible

                Comment

                • Fordescape83
                  Rookie
                  • Aug 2023
                  • 100

                  #9
                  Re: K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

                  Yes, I agree I had to turn the slider down for holding

                  Comment

                  • Billy7070
                    Rookie
                    • Jan 2022
                    • 20

                    #10
                    Re: K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

                    I have been playing super sim at slow rate in a dynasty. At 12 minute quarters and on all-American I am seeing some good stuff. Not great but good. I haven’t adjusted sliders at all. Penalties seem to be rare. Wish there were more replays.

                    Comment

                    • K22
                      Rookie
                      • Mar 2004
                      • 224

                      #11
                      Re: K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

                      Originally posted by theoriginal561
                      I was gonna say turning those to 50-52 probably work best. Current game using sliders from OP there have been SO many holding calls its killed the offense for my squad. Although, I am playing as UConn and we are terrible
                      Yep....Holding at 50-52 seems to be good
                      I'll update the OP
                      Thanks to you all for the input

                      Comment

                      • Instant C1a55ic
                        2022 Clark Cup Champions!
                        • Mar 2007
                        • 2958

                        #12
                        Re: K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

                        Originally posted by morsdraconis
                        I know this is antithetical to your thread entirely, but I've done some testing already on Heisman and I think I've found some settings that I really like. Been testing with Navy and Georgia to get a good baseline for two different schools.

                        It's default Heisman - 7 minute quarters with no accelerated clock

                        All are default aside from:

                        Pass Block - 48
                        Run Block - 55
                        Interceptions - 25
                        Punt Accuracy - 100

                        Offsides - 99 (have yet to see one sadly)
                        False Start - 99 (same here - no false starts yet)
                        Holding - 52 (seems to be a great balance of low teams committing two or three a game and better teams committing one or two a game)
                        Face Mask - 75 (still tweaking this - originally had it at 99 but it happened too often)
                        Defensive Pass Interference - 99
                        Illegal Block In The Back - 99

                        I've been REALLY happy with these so far in my limited testing.
                        I am not trying to be rude, but this is K22's slider thread. Appreciate the feedback, but I don't feel it's appropriate to post your own sliders, let alone a different difficulty in someone else's thread.

                        The community as a whole would benefit if you started your own thread, especially since you can get the feedback you need to hone it down.

                        Again, not trying to sound rude.

                        Sent from my SM-F946U using Operation Sports mobile app
                        NFL - Denver Broncos
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                        Champions Indoor Football - Sioux City Bandits 9-2
                        MLB - Toronto Blue Jays 56-45
                        NHL - Colorado Avalanche 2022 STANLEY CUP CHAMPIONS
                        United States Hockey League - Sioux City Musketeers
                        2022 Clark Cup Champions

                        Comment

                        • K22
                          Rookie
                          • Mar 2004
                          • 224

                          #13
                          Re: K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

                          Originally posted by Instant C1a55ic
                          I am not trying to be rude, but this is K22's slider thread. Appreciate the feedback, but I don't feel it's appropriate to post your own sliders, let alone a different difficulty in someone else's thread.

                          The community as a whole would benefit if you started your own thread, especially since you can get the feedback you need to hone it down.

                          Again, not trying to sound rude.

                          Sent from my SM-F946U using Operation Sports mobile app
                          Hey,
                          Thanks for the support
                          I agree that starting a new thread would be the better way to go too, but I really wasn't offended by their post here anyway.
                          Again, thanks for this

                          Comment

                          • DarthRambo
                            MVP
                            • Mar 2008
                            • 6630

                            #14
                            Re: K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

                            Working on a set for coach mode and used thos as a solid base. The QB accuracy at 7 is solid. I've seen some errant throws. Still 65% or more accuracy so it's solid. Rain game I was playing and had to back out. Virginia Tech WR drops the ball cause of it I assume. My QB at Old Dominion is solid actually, but made a bad throw.

                            Only problem with coach mode is you have to throw any screen passes or he will just stand there and get sacked. Also scrambling is a problem. They just won't scramble. CPU vs CPU they do, and the QB on CPU side on games I'm playing scrambles. So it's just very odd your user QB will not on coach mode. I've probably taken a few too many sacks when I would've been able to throw it just before the sack. I've taken off twice for good yardage, but a lot of sacks. To be fair my OL is not good. However, I think I'll be recruiting more pocket passers cause of this.

                            Ran 15min 10 play clock and it was 128 plays so a little low. Watched USC @ ND game and it was 122 plays. Next game I'm gonna use 15sec play clock. I believe college is around 140-150 plays on average. Holding at 60 is pretty good fyi

                            Sent from my Pixel 8a using Tapatalk
                            https://www.youtube.com/DarthRambo

                            Comment

                            • zdmetal
                              Rookie
                              • Jul 2010
                              • 137

                              #15
                              Re: K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

                              A few things I'm seeing in my Wisconsin dynasty with these after a few games:

                              Lots of pick sixes. I don't think this has anything to do with the sliders except for maybe the speed threshold? I admittedly don't really understand how that slider works, but the DBs can rarely be chased down which makes some sense. I'd say somewhere around 75% of picks I'm seeing are TDs. The number of picks I'm seeing seems fine however.

                              Red zone penalties. Lots of drives just killed by 1st and goal false starts and it seems like the AI in the red zone in general just loses its mind and starts playing like absolute garbage. I turned most of the penalty sliders back down to 51 and will gradually increase from there, because as usual by default there's nowhere near enough.

                              Kickoff returns. It feels like as the game goes on kickoff returns get shorter and shorter and it's making field position weird. They start out making it to between the 20-25, but by the 3rd and 4th quarters returners are barely making it back to the 15 before getting smoked. Could be a fatigue thing, but I'm going to experiment with bumping up kickoff power to create more touchbacks.

                              Really like how these actually look and play so far. All of the stats so far look pretty good as well defensive TDs aside.

                              Final scores:
                              Wisconsin 48 - 13 Western Michigan
                              Wisconsin 56 - 3 FCS SE
                              Wisconsin 38 - 41 Alabama (this turned into a really weird turnover fest/shootout)
                              Wisconsin 3 - 30 USC
                              Wisconsin 16 - 13 Purdue
                              Wisconsin W - L Rutgers (completely forgot score, I'll try to remember to edit it in when I'm back on)

                              Comment

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