Too many sacks? - Operation Sports Forums

Too many sacks?

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Robcards
    Rookie
    • Aug 2011
    • 2

    #1

    Too many sacks?

    Has anyone else figured out a way to get the cpu to take less sacks? I’ve experimented a lot I have human pass coverage way down and cpu pass blocking to 100 and heisman difficulty but they just hold on to the ball too long so I keep getting 5+ sacks a game and my LE wins the heisman every year even with aggressive auto subs high fatigue and rotating packages
  • dman08
    Pro
    • Jan 2008
    • 750

    #2
    Re: Too many sacks?

    If those sliders don't seem to effect it u should try messing w speed parity. Imo when u raise it it makes it a lil easier for lineman to stand in front of DEs. The speed difference between the 2 makes it tough for them to stay in front on lower settings
    Watch me at twitch.tv/dmanchi

    Comment

    • Robcards
      Rookie
      • Aug 2011
      • 2

      #3
      Re: Too many sacks?

      Already 95 thought you were going to say lower it

      Comment

      • NightOwl
        Rookie
        • Sep 2013
        • 330

        #4
        Re: Too many sacks?

        Higher speed parity = more sacks. QB can’t run away from the D lineman when it’s higher. I like mine high also because it makes the pass coverage really tight for both sides. I compensate by leaving pass defense sliders at default except INTs (dropped to 20 for now, may go even lower).
        I’ve experimented with speed parity since early release and having it really high seems to be the only way to fix the horrendous defense and make the coverage a lot tighter. Helps D react to the run also against those teams that like to go no huddle and will hand it off a few times for 12+ yards every time because the D just doesn’t react fast enough.
        You can leave your speed parity at 90, but you can’t have your pass coverage that high like you said otherwise the QB will have nowhere to go with the ball and just hang onto it the whole time. If you’ve tried lowering that way down, it could be that it’s just not enough to offset the speed parity slider. Gotta find that happy place where close to default sliders (outside of INTs) + speed parity gives you that perfect mix of just open enough WRs for the CPU QB to not hang onto it forever
        Last edited by NightOwl; 07-29-2024, 12:12 AM.

        Comment

        • CoachGunns
          Rookie
          • Oct 2020
          • 191

          #5
          Re: Too many sacks?

          My problem is thr RB slip screen the cpu runs, its a sack everytime, same problem from madden

          Comment

          Working...