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Official NCAA Impressions Thread (360, PS3)

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Old 07-11-2008, 01:45 PM   #57
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Re: Official NCAA Impressions Thread (360, PS3)

I have the 360 version. Here is a pic:

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Old 07-11-2008, 01:50 PM   #58
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Re: Official NCAA Impressions Thread (360, PS3)

Quote:
Originally Posted by callmetaternuts
Acid, those stats look good.

Questions (for anyone)
1) How did the pass rush seem after all the talk?
2) Was the running game solid? Could you take a good running team and get the yards on the ground?
3) Middle passing, comments and thoughts?

Thanks in advance and congrats on getting it early
I played UCLA v USC on default AA last night.

1) I was able to get a good amount of pressure on Sanchez, I think I had like 4 or 5 sacks in the game.
2) Kahlil Bell had about a 5.5 YPC avg in the game, but it varied throughout the game. Sometimes I'd get 6-7 yards a run, other times I'd get 1-2 yards, so the running game is definitely improved on last year I think.
3) Short to middle passing is great, Cowan was doing great in the short passing game but then he completely crumbled and threw 3 INTs.

I only played one game before I started messing around with Campus Legend, so that's only a small sample size but hopefully that helped.
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Old 07-11-2008, 01:55 PM   #59
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Re: Official NCAA Impressions Thread (360, PS3)

Quote:
Originally Posted by Acid
I played UCLA v USC on default AA last night.

1) I was able to get a good amount of pressure on Sanchez, I think I had like 4 or 5 sacks in the game.
2) Kahlil Bell had about a 5.5 YPC avg in the game, but it varied throughout the game. Sometimes I'd get 6-7 yards a run, other times I'd get 1-2 yards, so the running game is definitely improved on last year I think.
3) Short to middle passing is great, Cowan was doing great in the short passing game but then he completely crumbled and threw 3 INTs.

I only played one game before I started messing around with Campus Legend, so that's only a small sample size but hopefully that helped.
It does help and thanks for the info. If/when you check back after a few games, can you comment on those questions again? Curious to see what the big deal with pass rush was, if middle passing is too easy and if the ground game is a force this year.
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Old 07-11-2008, 02:08 PM   #60
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Re: Official NCAA Impressions Thread (360, PS3)

cpu missed a 41 fg terribly left

oh and for those worried about the HB slip screen working too well, the first time i ran it the cpu just killed it and incomplete
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Old 07-11-2008, 02:10 PM   #61
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Re: Official NCAA Impressions Thread (360, PS3)

Are you lucky dogs noticing any issues with the kicking game, specifically the punt and kickoff coverage?
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Old 07-11-2008, 02:12 PM   #62
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Re: Official NCAA Impressions Thread (360, PS3)

Quote:
Originally Posted by callmetaternuts
Acid, those stats look good.

Questions (for anyone)
1) How did the pass rush seem after all the talk?
2) Was the running game solid? Could you take a good running team and get the yards on the ground?
3) Middle passing, comments and thoughts?

Thanks in advance and congrats on getting it early

i just played on AA Miami(me) at Clemson

i won 27-24 with a field goal with 4 seconds on the clock


it was definitely a fun game..

1. pass rush for me was good at times, bad at others.. 4 total sacks i believe. theirs wasnt bad either.. i usually keep my backs in to block anyways, so i didnt have too much trouble, but they still got me for 3.
2. i had 25 atts for 95 yards... them on the other hand, not so great.. spiller had 5 atts for 9 yards.. davis had 7 atts for 74 yards.. BUT... 1 of those carries was a 64 yard magic trick. he spun around 3 dudes and broke 2 more tackles to take it to the house. i do pack the los with safeties to protect my backers on early and short yardage downs.. miami's d is good so i think running isnt that bad.. can be better.. still tweaking some sliders to find a good mix.
3.i agree with the last guy... middle passing is my bread and butter and it definitely works well.. i threw 15-22 for 212 yards 1td 1int, they threw 13-22 for 224 1td 1int... i went deep a few times on some play action but their d is solid.. i had to pretty much run, run, play action, run, short pass, run, short pass...you get the point.

on a side note, user picks are pretty easy on AA with default settings... CPU qb awareness isnt all that great either.. they throw into double and triple coverage way too often, at least so far.. i'm still running threw some games to figure out a good mix of sliders
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Old 07-11-2008, 02:12 PM   #63
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Re: Official NCAA Impressions Thread (360, PS3)

For those that have it, anything stick out as a glaring on-field gameplay problem?
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Old 07-11-2008, 02:13 PM   #64
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Re: Official NCAA Impressions Thread (360, PS3)

Quote:
Originally Posted by mdgoalie37
Are you lucky dogs noticing any issues with the kicking game, specifically the punt and kickoff coverage?
Once again, I only played one game but the coverage seemed fine to me.

I was able to get a few big returns but nothing too out of the ordinary.
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