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PS2 vs. PS3 versions of NCAA Football

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Old 08-29-2008, 10:49 AM   #25
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Re: PS2 vs. PS3 versions of NCAA Football

Quote:
Originally Posted by crques
Holy crap!! I don't know what to tell you then. Do you milk the clock? I've been in some serious shootouts in my 7 minute quarter games. It's not that the cpu hits me with big plays but they nickel and dime me all the way down the field and come close to matching me score for score every game that I play, whether it's against Florida Atlantic or Florida. I had a game just the other day that was tied 7-7 at halftime and I was so excited. Then I ended up winning 45-35. The 2nd half turned into a scoring orgy for both of us.
I don't milk the clock, I just play the game. I don't skip cutscenes but other than that, nothing special in terms of "milking the clock".
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Old 08-29-2008, 11:27 AM   #26
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Re: PS2 vs. PS3 versions of NCAA Football

i hate to hurt all yall next gen lover boys lol. but this game suck on next gen it is complete garbage. The only thing that is working for this game is graphics. I was reading about someone talking about pursuit angles on last gen, lil buddy u must haven't seen the pursuit angles in next gen. Instead of the defender running in an angle to the sideline he would run up the damn field like he ********. I have yet to lose to the cpu on next gen i have all my sliders max out for cpu when the have the ball on offense and my turn down on defense. vice verse when i have the ball i turn my run blocking, catching, pass blocking on 0 also my qb accuracy on 35. And i continue to beat the cpu by 50. (Heisman level) So you can't tell me sh** about next gen being better than last gen in nothing but graphics. I love to win but damn at least make cpu put up a damn fight. And i don't want to get on the playcalling of the cpu for next gen. They should rather have a kid being the offensive coordinator for the game b/c cpu called slip screen pass 50% of the time in clutch situations. It would be better if the cpu would give rid of the ball they would just sit there and let u sack them or throw a pic. Overall this is complete garbage, the only thing bright about this game is recruiting. So my vote is last gen. They just need to port the last gen for next gen because this game is horrible
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Old 08-29-2008, 11:35 AM   #27
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Re: PS2 vs. PS3 versions of NCAA Football

blkngold, blueandgold whatever the hell ur name is lol. i can't speak for anyone else but i was ready to see next gen games because the ncaa series was pretty good on last gen and EA could have made this an awesome game with same aspect of last gen on next gen. So don't say everybody just say some people when u trying to make an agrument. They just totally f up this game because they have a monopoly and they can do whatever they like because this the only college game out. FYI, what would u do if u was EA lol?
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Old 08-29-2008, 11:43 AM   #28
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Re: PS2 vs. PS3 versions of NCAA Football

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Originally Posted by jhughes1985
blkngold, blueandgold whatever the hell ur name is lol. i can't speak for anyone else but i was ready to see next gen games because the ncaa series was pretty good on last gen and EA could have made this an awesome game with same aspect of last gen on next gen. So don't say everybody just say some people when u trying to make an agrument. They just totally f up this game because they have a monopoly and they can do whatever they like because this the only college game out. FYI, what would u do if u was EA lol?
What's your take on recruiting in last gen? Is it still too easy? Did they implement in season recruiting like next gen?
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Old 08-29-2008, 11:46 AM   #29
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Re: PS2 vs. PS3 versions of NCAA Football

next gen was the easiest all u had to do was give recruits 10 hours and u would have them locked up. i would get by 25 of the top 100 every yr.
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Old 08-29-2008, 12:14 PM   #30
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Re: PS2 vs. PS3 versions of NCAA Football

I'm using Baylor and through 1 full season cycle, I have found recruiting much more difficult. I had a 4-star in-season recruit that wouldnt sign with me even though I threw a ton of "hours" at him each week. I ended up with only one 3-star guy.

After going 8-5 and winning the Texas Bowl, I expected to have an easy time recruiting in our home state Texas. However, I ended up with only one 4-star player even being interested in me. I am basically forced to build this team up with 2 and 3 star guys which is the way it should be.

Last edited by Deegeezy; 08-29-2008 at 12:22 PM.
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Old 08-29-2008, 12:24 PM   #31
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Re: PS2 vs. PS3 versions of NCAA Football

Quote:
Originally Posted by countryboy
72-65?

Man, I'm lucky to score that many points total in 2 or 3 games. I need to revamp my offense.
Quote:
Originally Posted by crques
Ok....so that was a little much but seriously I do average about 55 points per game and usually give up 35 or more every game. That's on the PS3 version. Since the patch on the 360 version I've seen much better scores but the cpu still can't run and they complete 70% of their passes.
LOL! Crques, are you playing on Rookie?
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Old 08-29-2008, 12:27 PM   #32
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Re: PS2 vs. PS3 versions of NCAA Football

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Originally Posted by Bigdmo9999
Dude, you know that LG is more sim than NG right? Since when was dumbed down defense real, since when could you be escorted (like I said above) to the endzone and have it be real, how can you have QB's do 180 degree turns and complete a pass to the other side of the field and have it be completed and have it be real (not seen much in LG, not as much as NG), since when was no pass rush real? Your logic here fails.
Sim ea since when?
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