Re: Tips for Playing Quarterback
Back to passing tips. These are the basics.
1. Concentrate on running 5-6 passing plays well. Put these in your audibles with a dive run play. These should have some common factors:
- There should be an overload to one side. A twins formation is good. This will keep you from having to guess if they are in man or zone.
- There should be a combination of routes, ones that work against zone and ones that work against man. Also if you need more time to watch the D, there should be extra blockers like TE's or RB's. If the route is blue, they will block first, then run the route.
2. Call the play and line up. For quick plays (3 step drop equivalent), make sure the receiver is not covered. If they bump, you will likely get picked or sacked if you don't throw.
3. Snap the ball and drop back. Watch your primary receiver. If they break open based on your pre-snap read, then pass. If they don't, you should have a second option ready to go. This will be either a combination route with the first (one player goes in, one player goes out, the D player has to follow 1), or a check down (a back out of the backfield or a TE that goes out 5 yards and sits).
4. Don't be afraid to go deep, switch to the receiver, and fight for the ball. It keeps them honest.
5. Don't forget to run. It again keeps them honest and if you aren't playing with a deep team, your WR's will tire quickly, drop the ball, or run slow and get you picked off.
Let me go quickly into some pre-snap reads.
For quick routes like slants or outs, watch the LB's. Watch for them lined up close to the line. If they blitz, know which receivers will be in their space when they vacate it. Also know if you have someone going deep, they will likely be one-on-one and primed to fight for a big catch. Throw light and lead up the field, you don't need to drop back far, you'll take off distance. If you throw hard, the S will step up and pick it off.
For intermediate routes like corners or posts, watch the safeties. See how they drop. If you have a TE or slot WR running a post, watch for them to split away from each other. That's a cover 2 and the post will be open once he clears the LB zone. If it's man-to-man under the safeties, then you just lead the TE away from the defender to the inside. If one of them drops straight back between the hash marks, it's 3 deep or 4 deep and you shouldn't throw deep. Hit something underneath like a crossing route or a HB out of the backfield. You can make this read in the first 1-2 seconds.
Remember the CPU is running the same defense you are. Watch what you call and remember what burns you. Against a zone, the inside receiver (a slot, the inside "twin", etc) will get a free release for 3-5 yds and can be hit immediately for a 10-12 yd gain. It's not cheezing, it's a hot route and it's a sight adjustment used from high school on up. If it's man-to-man, audible the receiver on the weak side to an out route, wait for them to begin their cut, make sure the S is not jumping the route, and lead them to the sideline with the throw. 5-7 yds, but not a sack. Practice reading fast and passing fast before the pressure gets there, and you'll focus on it less.
Now, master those 5-6 plays with different routes, and look for those routes out of different formations and to different players. Soon you'll run an entire drive out of one formation with a wide variety of routes, and then the next drive with a different formation every play, but all variations on the same pass.
Lastly, a tip on routes.
- Wheel routes are best vs. man to man (WR runs to the outside, then up).
- Slants are good vs. any, but you have to know when to release the ball.
- Hitch routes are good against zone.
- Posts are good against zone. Corner routes are good against man-to-man.
- Square Outs are for man-to-man and are death against zone (a pick 6 waiting to happen).
- Screens are good against zone (because man-to-man will be picked off... opposite of real life thinking).
- A straight line streak isn't good for anything, you want to audible these to a fade (right stick) if you are throwing deep.
- An outside in or inside out (looks like 1/2 of a diamond) is good for man-to-man.
Break it down to individual match ups, don't try to learn it all right away, execute a few plays well and grow from there. Good luck.
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Shark In Shades
"Never let anyone outside the family know what you are thinking..."
Gamertag: SharkInShades
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