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Hypothesis on new/old game options

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Old 09-19-2008, 03:10 PM   #49
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Re: Hypothesis on new/old game options

If I had to pay for unis one more time like a couple years ago I would seriously stop playing NCAA all together. That was pure and utter bullcrap. Paying for something that was in all the way back in NCAA 2000. Quite frankly I am not to happy with the alternate jerseys this year either, at least their is some but I would be pretty pissed if I was Oregon fan for example and most of my team's uni and helmet combinations were missing. The pants, helmet and jerseys need to become a seperate part of uni selection that way we can mix and match and Oregon can have there 3 different helmets.

Also paying for teams like App State would not be an option for me considering they are part of college football not something extra.
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Old 09-19-2008, 03:20 PM   #50
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Re: Hypothesis on new/old game options

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Originally Posted by OMT
Yeah, we have a playbook guy who watches games from all the teams and creates their playbooks based on that. However, the playbook project includes more than just routes and things. So what he is working on for plays to add to 2010 based on this season would not be compatible with the 2009 game because other things have changed that the game wouldn't be able to recognize. By the time his playbooks are done, it is time to ship the game! I'm not sure that would be feasible. I talk with him a lot so I'll bring it up and sees what he thinks.
Man, I'd love that job.
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Old 09-19-2008, 03:24 PM   #51
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Re: Hypothesis on new/old game options

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Originally Posted by hoots711
As far as buying UNI's i cant tell you how much i hate this idea. In past games (not just ea or college football) you would have every uni a team ever wore. It would be such a great improvement to the game. Plus, once you do the design you never have to do it again... How did we go from having every uni available to 2 or 3 for each team (at most?)

My guess.. the answer is companies thought we would buy them... I think that failed
No, that wasn't the case. When we went to next gen, we only had enough time to do two uniforms per team. That was 250 uniforms! Also, the detail of the uniforms compared to the previous generation of consoles tripled the amount of work it took to make them.

On the old systems, we didn't have every uniform possible. Not even close to it. But we were adding uniforms year over year. It isn't like we had to do all the uniforms every year, so over time the amount of uniforms in the game increased.
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