01-23-2009, 11:38 PM
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#4
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Hall Of Fame
OVR: 26
Join Date: Jul 2008
Location: Arizona
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Re: Running the Option
The playcalling by the CPU is just a complete abomination. The lack of deep passes, the total failure to recognize which plays to pick based on the talent of the team. They said someone's job was just to watch every team and put every play they ran in the playbook, but apparently they make up all sorts of stuff, because lots of people run that shotgun zone read stuff that Oregon loves to run, and they do it with people who run about as fast as Peyton Manning with an inflamed bursa sac. It's partly that the play shouldn't be there in the first place, and partly that the AI's play selection is dreadful. Some of this is caused by the poorly done pass-run ration of each team, and the poorly done playcalling aggression. That can sort of be fixed a little by editing it all before you start a dynasty, but it's so time consuming, and it never fixes it totally, but it can be improved a little by editing that.
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