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Originally Posted by NFLHITMAN |
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Good post but I have some questions about it
Ian Cummings is the creator of Team Builder and he is the lead designer of Madden 10 so he knows how to do many different things......
http://www.operationsports.com/forum...-revealed.html
APF 2K8 allows substitution saves so it is possible in Madden and NCAA. I can do all my subs offline in APF 2K8 and have it all transfer over to online games with out having to make a single sub because its all saved already.
Just one more comment on the people who think it is unSIM to use TB LOL.....
In the game of APF 2K8 most leagues use my SIM rules and my CAP legend list for there leagues so I would say I fall in to the category of SIM. I will use the hell out of the TB application because I love to do my own stuff. Think about it.... You are now the NCAA team creating your own game basically. I can't wait to recreate the 1991 Washington Huskies and the 1984 & 2005 Seahawks! I will have leagues for NCAA and they will have a strict formula for creating teams to make every team balanced. This is what comes with the game and I plan on using it to the best of my ability simply because I love it and it most likely will make it into future NCAA and Madden games. The whole your not SIM if you use it is laughable and the people who posted that have ZERO idea of what SIM really is.
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Ian didn't make it. He gave them the idea and the foundation. Thats why he says "they did better than what i had imagined. they (web designers) took this and ran with it."
You can't compare 2k8 really, because in 2k8 one of the developers, don't remember which one, admited they sacrificed graphics for features in one of the interviews. They wanted better graphics but couldn't get all the features in, so they down graded graphics. I enjoy 2k8 but in this world of Revo facemasks and colored cleats, graphics will not get cut.
I plan on having rules in my cas dynasty.
at least 15 players per class, limit on over 90 players and no fresh over 85, only two sophs over 85 but under 90.
a 270 point budget on skill sets. 270 on spd, acc, agil for rb/wr, or 270 on thp, tha, spd for qbs.
speed must have atleast one per class for positions with ovr 90 speed players. max of 5 wrs, 5 cb and 3 rb in category one spd. each player above category one will cause you to lose a over 90 speed player. exp- you can have 5 92 spd wrs but if you want a category 2 guy(94-96), you can have 1 95 spd and 3 92 spd wrs. category 3 is (97-98) and you lose two ovr 90 speed slots per cat 3 player.
there is more but u get the picture.
91 udub was one of teams i wanted. I guess i can look you up and download your version.