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Presentation & Graphics
1. More real-life atmosphere & emotion: Sidelines, injuries with trainers, chain gang measurements, referees, student section being extra hyped in pre-game. Pre-game team enterances and fanfare, with the bands as well. Make pregame feel festive and true to the college atmosphere.
2. Make every game feel different: Post-game celebrations based on type of win (could be even more hyped when winning a big, or rivalry game vs just a regular win). Blow out big games (i.e. Non-conference games against an FCS team (no offense to those fans) should feel way different than rivalry games, or the BCS title game), better BCS championship celebrations.
3. Commentary needs a true fresh lift, not just an update. I don't mind the trio plus Erin Andrews, but it needs a rehaul. It needs to be replaced or re-recorded. Speaking of Erin Andrews, maybe actually kick it to her on the sidelines for reports rather than just a popup screen with her voice-over.
4. More animated gear: Towels, handwarmers, chin straps, all that junk that was added in Madden, add it here as well.
5. Degradation: Sliding marks in the snow, better field degradation.
Gameplay / Animation
1. Deliver a more compelling 1-player experience - fix CPU play-calling bugs, make them much better at running the ball, get rid of "robo-QB", have them adapt and change to match what you are running.
2. More sliders and options - CPU sliders, game speed, fatigue, injuries
3. OL/DL re-vamp - Edge rushing, more double teams, more accurate chips, less "suction", true pocket forming
4. WR/DB re-vamp - More interaction downfield, better head tracking, only play the ball that you see.
5. Signature styles & animations: Passing, running, kicking, etc. Obviously in NCAA, you can't have "signature styles", but having multiple styles for QBs and kickers, etc, will give the game more life.
6. Much more animation variety: More tackles, catches, swats; replace animations that have been around for a long time
7. Pro-Tak please.
8. New ratings, make existing ratings matter more: Along with making them more prevalent, also possibly expose what each one actually does. New QB ratings are highly requested
9. Re-vamp kicking: Universally agreed that it's too automatic and not very stressful.
10. Make user-catching easier: With the removal of strafe catching, many people are struggling to user catch and would like it to be balanced so you can still "go up and get it"
Game Modes
1. Online Franchise: Self Explanatory (Online Dynasty already in affect, so ignore)
2. Better / More Robust Franchise Progression: Self Explanatory (Progression tweaked in NCAA 10, might already be done)
3. More Dynasty features and new UI: General consensus is just to focus a bunch more time and add more new stuff that was similar to what was in legacy gen. The mode feels un-touched, and everyone wants a big update.
4. Remove the fluff, focus on the core: Things like Season Showdown aren't well liked and aren't heavily used by the community
5. Highlight Show in Dynasty: You could cover the top 25 results, or your team's conference results. Go over major recruiting commits, or preview upcoming big games. Highlights would most definitely be preferred as it will enhance the show.
General
1. Good rosters (at least be remotely accurate as far as graduated players being out and some freshmen being in). While I'm at it, make it a full 85 man roster as well if at all possible.
2. Formation Subs
3. Custom Cameras
4. Defensive Assignments
5. In-Game Saves
I took the list and actually made it more NCAA centric. Some of that stuff I'm sure is in NCAA 10, but much of it isn't, so I just left it as is.
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