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How does Strategic Playcalling work?

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Old 06-15-2009, 04:03 PM   #33
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Re: How does Strategic Playcalling work?

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Originally Posted by Russell_Kiniry_EA
When I'm done with 10 we can get into some 11 stuff, I feel it's important for everyone to get a good amount of play time in before we start signing up for the world

I feel like we can get some quality stuff into a patch and there is no reason to stop trying.

As long as there is no fluff next year and you try to recreate a college football game I'll be happy
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Old 06-15-2009, 04:08 PM   #34
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Re: How does Strategic Playcalling work?

Do what you do, Russ.

The people on these forums think they speak for everyone when they say "The Community Wants X" and X = whatever is the most important thing to them, be it accurate stadiums, rosters, Oregon's 19th uniform, windsocks, etc.

You guys serve a lot of masters and while there's some stuff that would really motivate me to buy the game if it were in, I'm not going to belittle your hard work on things other people enjoy.
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Old 06-15-2009, 04:14 PM   #35
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Re: How does Strategic Playcalling work?

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Originally Posted by Russell_Kiniry_EA
Yeah sure, I'm already here later then I'm supposed to be tonight (I'll likely be getting that "where are you?" call soon).

Between all the coverage changes and adaptive AI the defense makes for a tougher opponent. You really can't abuse the same plays over and over in NCAA 10. Now granted I've still been able to just pound the ball up the middle on lesser opponents, but attempts go from like 9-12 yards to 3-6 really quick.

I actually had a hard time winning some games on All-American using SMU in a dynasty I started a while back. And I couldn't simply load up on freshman in season 2... couldn't get anything over a 4* really and they weren't rated in the 80's.
All of those details sound great. Hopefully the game lives up to what you've said. Any chance that we could get some videos posted featuring powerhouse vs. cupcake teams?
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