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Originally Posted by NoLittleBabies |
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The absolutely most insipid argument I can possibly imagine, and one that is constantly used to defend crappy games and crappy gameplay elements: "It's a game. It will never be perfect." Well, no ****, Sherlock! It's an absolute insult to my intelligence to pretend that I expect a game to be "perfect" (whatever the hell that would actually mean) or even close. But do I expect a game, especially one with Tiburon's resources behind it, to be good? Absolutely. And do I hope that it can be great, even? Absolutely. And in fact there have been good and even great football games made in the past.
Have slant routes always been money against normal man coverage in videogames? Absolutely not. To suggest so is either an outright lie, or an ignorant statement coming from someone who hasn't played too many football games.
Are slant routes money in real life against normal man coverage? No. They're one of the more difficult routes to defend, of course, but there are techniques taught to deal with them effectively, and anyone that's watched a good deal of football has seen corners in non-bump man coverage jump slant routes, intercept slant routes, and put themselves in proper position to swat slant routes from just behind the receiver. And yet in the NCAA 10 demo, we have highly rated cornerbacks nonchalantly running two yards behind the receiver every single time. And you can run the routes over and over and over again and see no adjustment from the defense.
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I hope you feel better.
Nobody insulted your intelligence. Everybody is just nitpicking, this isn't the first time they've worked easily is all I'm saying. You don't know how many football games I've played, so you can't make that statement. As a matter of fact, I've been playing NCAA since I was 6 years old.
Then when we have the roster mess along sliders not working, fixing slants is one of the very least things that you should be worried about.