Re: 3-4 Def.-Recruiting and AWR Ratings
Thanks for the replies, a lot of good ones...I think this is a good discussion and something I've thought about for awhile. A few points...
-Re: AWR drops when putting OLBs at DE and DEs at DT in Nickel and Dime...I just did this in the Demo (quickly) in formation subs...
--putting an OLB at DE reduced his OVR about 15 points, but when looking at the ratings, only the OVR actually changed, so either this is a bug where the other rating downgrades are not shown, or the OVR gets reduced but really it doesn't mean anything...the former is probably true...
--putting a DE at DT reduced his OVR about 8 points, and the same things happened with the ratings that were shown
---I hope that this is fixed in the retail version so we can see what is really going on with the rating changes.
-Re: Cheesing. I understand and appreciate the points that people have made, but as others have touched on, when running the 34 it is essential that OLBs be able to function as DEs on passing downs, and that DEs be able to function as DTs on passing downs.
--Looking at the Steelers for example, usually in the Dime, Harrison and Woodley (OLBs) play DE and Aaron Smith and Kiesel (DEs) play DT.
--Looking at ND this year, in the Dime, OLBs (Fleming and Smith, Neal, or Filer) will play DE, and the two starting DEs (Johnson and Lewis-Moore) will play DT.
--The rosters of 34 teams are built to function this way.
--If the game is not setup to allow for this at an acceptable level, then there is a disadvantage to running the 34 compared to the 43 (also considering that there are less 34 type recruits). For me, this won't matter as much b/c I'm playing a one player online dynasty, but if i were in a dynasty with other people I'd be more inclined to run a 43.
-Re: some fixes I'd like to see...1) add more 34 type recruits at OLB and DE, for example add more OLBs with pass rush ratings similar to pass rushing DEs, add more DEs with coverage ratings similar to run stopping OLBs (so that they can more easily be converted to OLB), and add more DE recruits that fit the 34 mold 2) reduce the drop in AWR rating when converting DTs to DE and DEs to OLB, 3) reduce the drop in ratings (yet to be determined what ratings actually drop) when putting OLBs at DE and DEs at DT in formation subs.
--other suggested fixes like separate ratings for the 43 and 34, and CPU generated comments regarding ability to play other positions, would be good too...
--also, in general and overall, I'd like to see more well rounded recruits so that position changes were easier to do. For example, WR recruits should have better pass coverage ratings (nothing great) so that they can more easily be converted to DB. Players often end up switching positions once they get to college, and I'd like that to be reflected more in the game.
-Re: changes in weight when switching positions. I'd like to see this too, but correct me if I'm wrong but I don't think that weight has any effect on play, so this is probably not a high priority for EA. But, as I said, I'd like to see much better weight changing in the game too. For example, if weight DID matter, if you switch a LB to DE, he should gain weight and STR and possibly lose some ratings in SPD, AGI, and ACCEL...and there are a bunch of other things EA could do with this too...
--but even without making drastic changes, EA could definitely set the game up to better account for weight changes in general
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