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Tuning Data

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Old 08-05-2010, 10:54 AM   #17
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Re: Tuning Data

Let's see who is the first to sim 5 years ahead and check the player ratings???
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Old 08-05-2010, 10:55 AM   #18
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Re: Tuning Data

yeah just got it for 360....worked perfectly on first try....cant wait to start my ND dynasty....
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Old 08-05-2010, 10:55 AM   #19
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Re: Tuning Data

I restarted my system and before I clicked start at the title screen, it prompted me to download the new tuner set. It works now.
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Old 08-05-2010, 10:56 AM   #20
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Re: Tuning Data

Will someone sim a few seasons and see if the incoming recruit ratings issue was addressed?

What Kase said!
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Old 08-05-2010, 10:56 AM   #21
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Re: Tuning Data

Does it have a list or screen that says specifically what was changed? You would think they give us a list of what the exact changes are before making it available or having it say what they were when you download it?
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Old 08-05-2010, 10:56 AM   #22
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Re: Tuning Data

Same question as above.
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Old 08-05-2010, 10:57 AM   #23
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Re: Tuning Data

Cool it just download....but can anyone tell me that the new tuning system will carry over to my current off-line Dynasty?
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Old 08-05-2010, 10:57 AM   #24
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Re: Tuning Data

It's working fine on 360.

Looking at recruits, WRs juke, evasiveness, spin, and stiff arm are all still around D- on average, and I'm only looking at 5 stars. Awareness is low, as it should be, but I haven't simmed through yet to see progression.

Halfbacks do have a higher carrying rating, though.
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