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Awareness for CPU QB's and how it effects their decision making

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Old 07-04-2011, 05:14 PM   #57
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Re: Awareness for CPU QB's and how it effects their decision making

I was just wondering has any of ya'll try add a little play recognition to offense player's to see if its has any effects on how they play too??
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Old 07-04-2011, 05:15 PM   #58
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Re: Awareness for CPU QB's and how it effects their decision making

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Originally Posted by To_Trill_Too_View209
I was just wondering has any of ya'll try add a little play recognition to offense player's to see if its has any effects on how they play too??

Tried it........it doesn't.
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Old 07-04-2011, 05:18 PM   #59
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Re: Awareness for CPU QB's and how it effects their decision making

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So you trying to say lowering the KR for slot receivers kept them for being the number 1 WR on the team far as catches goes on Madden 11 ?

its part of the solution....the cpu likes to come out in 3wr sets and runs from it wayyyy too often. on 3rd down i can understand everyone bringing in a third WR but on first and second most teams use 2wr 2TE and a FB etc.....obviously there are teams that likes multiple wr/te... pats,colts, GB etc ........college is obviously different....

i am currently going through last season nfl games to see how often teams came out in 3+ wr sets, and what % did they use it.... from my experience in madden teams rarely pass from 2 wr sets
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Old 07-04-2011, 05:21 PM   #60
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Re: Awareness for CPU QB's and how it effects their decision making

I definitely think it makes a difference, especially in terms of holding on to the ball too long and executing screens
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Old 07-04-2011, 05:22 PM   #61
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Re: Awareness for CPU QB's and how it effects their decision making

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Originally Posted by Gotmadskillzson
Tried it........it doesn't.
Would be cool if it did though....cause if a qb had a lil play rec in rating he'll be able to see the blize's coming and change the play or change the blocking scheme to pick it up. but anyways thanks
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Old 07-04-2011, 05:59 PM   #62
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Re: Awareness for CPU QB's and how it effects their decision making

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Originally Posted by Gotmadskillzson
Tried it........it doesn't.
I am kinda surpised.
When it was 1st implemented in Madden as a Weapon, the intention was for QBs or DBs/LBs to be able to read the play. Ever since they got rid of Weapons, PRC got lowered for all offensive players.
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Old 07-04-2011, 08:09 PM   #63
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Re: Awareness for CPU QB's and how it effects their decision making

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Originally Posted by To_Trill_Too_View209
Would be cool if it did though....cause if a qb had a lil play rec in rating he'll be able to see the blize's coming and change the play or change the blocking scheme to pick it up. but anyways thanks
That is something they already do if they have high awareness

I see them audible at times even the announcers will point it out occasionally then you get that animation from the Qb

A high awareness definetly helps them vs the blitz and the OL with high awareness doesn't stand around an dlet defenders come free like you see at times when guys are standing right in front of the open defender and don't bother to pick him up that is all tied into Awareness
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Old 07-04-2011, 08:16 PM   #64
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Re: Awareness for CPU QB's and how it effects their decision making

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That is something they already do if they have high awareness

I see them audible at times even the announcers will point it out occasionally then you get that animation from the Qb

A high awareness definetly helps them vs the blitz and the OL with high awareness doesn't stand around an dlet defenders come free like you see at times when guys are standing right in front of the open defender and don't bother to pick him up that is all tied into Awareness
That's why it would be great to have global sliders. It would be nice to be able to go in and boost those ratings across the board. Hopefully QB and OL AWR will be tuned upon release.
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