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Clock too slow?

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Old 07-27-2011, 06:48 PM   #25
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Re: Clock too slow?

Quote:
Originally Posted by dochalladay32
...if balanced didn't run any time off, then what would be the point of aggressive? Just accept it and move on. It allows you to use a normal play clock. If you think it is more realistic to be ready to snap the ball with 35 seconds on the play clock, have at it. All that matters at the end of the day is if you are getting an accurate number of plays in the game if that's what you want.
The thing is the aggressive tempo tires out the players faster
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Old 07-27-2011, 09:52 PM   #26
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Re: Clock too slow?

More importantly, what about the clock stopping for the computer when it's in no huddle, but not for the user?
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