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The Making of NCAA Football 12. NCAA 13 feature hints

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Old 08-07-2011, 10:39 AM   #33
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Re: The Making of NCAA Football 12. NCAA 13 feature hints

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Originally Posted by johnnylawdog
When I saw "The Making of NCAA Football 12" this was the exact same thing that popped into my mind. I laughed so hard when I read this.

But really though, it's really sad and EA really should be ashamed. They sit here and brag about their record sales, and put out a "Making of" show, and get us to try to buy their season pass. I will be really glad when their monopoly on this market has ended. Maybe some competition will get them to put out a title worthy of a "Making of" show.

And the season pass, I believe I will pass on that one. On their ad, I believe it says something like "Early. More. Better." Who in this whole wide world, after being burned on release day time and time again, actually wants to get the game 3 days earlier? Really? On top of that, they want us to pay an extra $24.99 for this. No thanks EA, I've already bought your $60 piece of crap, I don't need to pay you more money so I can get crapped on 3 days early next year.

Just my $0.005
Tell that to the guys that go on an Easter egg hunt and overpay by as much as $40 to get the game a couple days early.
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Old 08-07-2011, 10:47 AM   #34
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Re: The Making of NCAA Football 12. NCAA 13 feature hints

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Originally Posted by TDenverFan
Presentation (College Gameday) is cool, IMO. Also, who doesn't want new commentary?
New commentary? What's that?

/s
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Old 08-07-2011, 10:51 AM   #35
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Re: The Making of NCAA Football 12. NCAA 13 feature hints

Which is why EA really needs some competition. It is impossible to get people to quit buying this game on release day, which is ultimately what EA needs to make them wake up.

Maybe, just maybe, some competition would at least get them to fix the issues that really need to be fixed.

Honestly, there is nothing wrong with them putting in correct band locations. They are a big part of the college football atmosphere. But if they have time to put that in, then they have time to fix the freezing issue, and the roster glitch, and everything else before release day....

If I go to work, and spend 2-3 hours on something that is not very productive, my boss is going to wonder why I didn't spend that 2-3 hours on something that is productive. It's kind of the same thing here.
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