10-09-2011, 10:23 AM
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#6
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MVP
OVR: 40
Join Date: Jan 2011
Location: Lehigh Valley
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Re: Scheduling Visit and Losing Game
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Originally Posted by B1GRED |
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I would like to know this as well. Should I give the 3 visit options based on what my school is best at, or what the recruit wants? Why is there a green bar, white bar, or red bar by my pitch?
Green bars are both what your school is best at and what the recruit likes. Go for them. If you don't have any, pick a balance of what the school is good at and what the guy likes. White bars mean the recruit likes it and you're OK at it (c-B range) and Red bars mean you have a D/D+ in a pitch and the recruit likes that pitch. Avoid them.
Actually, the NCAA team should release the math behind what each of the recruiting options mean. I'm tired of being -60 points behind then get 300 points during a call and then being -1 the next week.
The team you're behind gets to recruit, too.
Also, I never understood why you could try to change a recruits thoughts on a pitch, but it's always positive? Why can't we downplay the other teams strengths and recruit someone on our own teams strengths?
Because it wouldn't help you based on the way the system works, unfortunately.
I think recruiting needs an overhaul. I just don't understand how I can gain 366 points for a visit and then see that I'm still 100 points behind? Why can't I be 68 points back? 32 points?
The game rounds to the nearest multiple of 10, I believe.
The math.round function seems flawed and I think they need to move a "Create-a-Stupid-Mode" Programmer to this issue. I know it's a bit of a rant. Please forgive me, but it's just stale. I need a new way to recruit that makes sense.
This way does make sense...
Currently, I add 15-20 players to my board based on their interest. I initially use 30 minutes per player to offer a Scholarship and then use the next 20 minutes to find pitch interests. After this, I slowly change my time delegation based on the recruits interest (ie. 10 mins for a 1st place recruit with over a 300 point lead, 60 mins for a 3rd place recruit with whatever the difference).
This usually lands me every recruit I want. Sometimes I downplay another team, but I have no idea if it helps. I make promises here and there, but I wouldn't say that recruiting keeps me enthralled. This would really help if I knew what factored into each of the recruiting options and how they helped me to secure the proper recruits.
Downplaying is only useful if you're close (Within 100 points ahead or behind) the other team, IMO. Otherwise I simple use pitch/sway.
Are there any tips?
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I don't think recruiting needs an overhaul, just a few changes.
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William and Mary Class of 2018!
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