10-20-2011, 02:57 PM
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#4
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Live your life
OVR: 49
Join Date: Apr 2008
Location: Vermont
Posts: 22,945
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Re: Absence of juke move takes away fun for me
Yeah the problem is defenders don't fall for it nearly enough like they should. There is no slow down in their reaction when they coming to tackle you. In real life if you coming towards somebody at full speed, it is human natural reaction to react to every move a player does, which mean you will pause and shift your weight when you see the other person shift their weight.
In the game, the defender don't pause or get thrown off balance. IMO defenders in this game have perfect balance majority of the time. It as though locomotion and momentum don't effect them as the same level it effects the offense.
They need to make a player's weight matter way more in this game. Somebody that is 245 pounds shouldn't be able to change directions at the same speed as a 190 pound scat back.
Defenders can change directions on a dime in this game. For the past 3 years now they said they took it out, but it is still in the game.
They said suction tackling was gone, but it is still there when the CPU is doing the tackle. We all seen it when a defender throws a forearm shot and it seens the runner flying backwards. That is unrealistc.
In real life you can't tackle somebody with a one arm forearm shot that is running full speed UNLESS you follow through with the tackle driving through them.
In the game the defender will throw a forearm shot and stop, with no follow through, heck half the time they aren't even running when they do it, but yet that causes a RB who is running full speed ahead to go flying backwards ?
Same thing with double hit tackles that they boasted about. You very rarely see double hit tackles or gang tackles in this game because 90% of the tackles are forearm shots and the runner instantly fall to the ground.
There need to be way more struggle animation that plays out during tackles. The way EA has it is just WRONG, they have it as 2 people trying to move forward in a STRAIGHT LINE against each other.
In real life players don't continual push against each other in a straight line. They change their angles to the northwest, northeast when trying to get out of a tackle, not just push north north north.
They also need to add some player drag animations too. A 250 pound FB should be dragging smaller defenders. No way should 1 person be able to bring down a player much bigger then themselves.
The way they do stiff arms should be changed too. For some reason this year in NCAA 12 and Madden 12, RBs only do stiff arms when a person is already wrapped around them and they simply pushing the defender down off their waist.
In real life, runners ALSO do stiff arms BEFORE contact is even made. Since the goal of a stiff arm is to PUSH AWAY the defender. Plus for some reason runners slow down when they do a stiff arm, it shouldn't be this way.
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