Madden updated their sidelines!
NOT ONE person on the dev team will attempt to give an answer why they LOCK a playable Broadcast Cam for the User on "Purpose" while it's UNLOCKED for CPU vs CPU Coached games.
Plain and simple, EA/Tiburon is "Milking" the market as the only developer.
That's why nothing that they've released with NCAA on the Next-Gen system has been innovative or birthed through the series.
It's all cut and attempted pasted ideas from other sports games.
They even refuse to springboard injections they already have in some of their own sports titles...
Fifa - Player movement/physics, Extensive in-game commentary library
Madden - Broadcast Cam, Dynamic Player Performance, Various QB throwing motions
NCAA Basketball - ESPN Broadcast Style, Pre-Game Top Team Player discussion
NBA Live - People in crowd and on the bench that are not cardboard cut-outs
We simply have found ourselves hear seeking the same things for 6 yrs now because they're simply hustling the market for all it's worth.
Dynamic Attendance and Audio were part of NCAA 12 that an attempted patch did little to help/fix.
Read-n-react was advertised in NCAA 12 when they hyped they're new Zone Defense programming that an attemped patch made worse.
Recruiting was praised with big smiles only to be a waste of a gamers time as most
Ratings outside of SPEED once again meant nothing.
All of the Playbooks for NCAA 13 consist of things that were in NCAA 12, but failed to work as intended.
So the main question that must be sifted through the marketing lingo is, what New thing will be in NCAA 13...
The Passing System?
Is it New if it's the same one QB throwing motion with an adjusted Arc Formula in the
code?
I bet all Hell will break loose in Frustration after the Gameplay Playbook is done!
Any takers???
Any?
Having fun reading all of the post in the NCAA threads.
The passion in some are really funny (in a good way)!
Nuth'n but luv for the OS community cause you keep's it Real.
That's fo-show!!!