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NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

This is a discussion on NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones within the EA Sports College Football and NCAA Football forums.

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Old 04-13-2012, 01:47 AM   #25
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Re: NCAA 13 Gameplay preview this Friday (GTTV)

umm ben said so?
and footage you can clearly see that the logos on the walls are big east which means old footage.......
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Old 04-13-2012, 01:48 AM   #26
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Re: NCAA 13 Gameplay preview this Friday (GTTV)

Yeah, they need to work on those animations and player models. But trajectories was badly needed to be fixed. This leads me to some questions:

1. Will the QB awareness have an effect on how fast the passing icons light up ? As in a higher awareness QB can spot an open WR quicker, therefore the icon will be visible as soon as the WR is open, but a low awareness QB won't see it right away and therefore it will take longer for the icon to light up ?

2. What ratings determines the type of trajectories a QB can and can't throw ? Since surely not EVERY QB can throw all 25 types right ?

3. Are there new ratings in the game ? What rating determines a player's field of vision ? Awareness or will it be a new one specifically for that, that decides how quickly or how often a player turns his head to look for the ball ?

4. Since QBs this year appear to throw on the run now, is there finally a throw on the run rating for NCAA ?
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Old 04-13-2012, 01:49 AM   #27
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Re: NCAA 13 Gameplay preview this Friday (GTTV)

Sounds good, definitely has me intrigued for the demo.

Wondering if they talked about everything or if more details will be forthcoming on Tuesday.
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Old 04-13-2012, 01:51 AM   #28
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Re: NCAA 13 Gameplay preview this Friday (GTTV)

Quote:
Originally Posted by hurricanefootball4
Sounds good, definitely has me intrigued for the demo.

Wondering if they talked about everything or if more details will be forthcoming on Tuesday.
I'm sure there is much more to come on tuesday
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Old 04-13-2012, 01:51 AM   #29
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Re: NCAA 13 Gameplay preview this Friday (GTTV)

Quote:
Originally Posted by hurricanefootball4
Sounds good, definitely has me intrigued for the demo.

Wondering if they talked about everything or if more details will be forthcoming on Tuesday.
I think this preview mainly covered the passing game.
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Old 04-13-2012, 01:51 AM   #30
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Re: NCAA 13 Gameplay preview this Friday (GTTV)

Quote:
Originally Posted by hurricanefootball4
Sounds good, definitely has me intrigued for the demo.

Wondering if they talked about everything or if more details will be forthcoming on Tuesday.
Being it was only 2 minutes......and they only talked about passing, I'm sure way more will be talked about Tuesday.
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Old 04-13-2012, 01:58 AM   #31
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Re: NCAA 13 Gameplay preview this Friday (GTTV)

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Originally Posted by capn_razzamataz
In terms of features: It all sounds good. I'll wait to play the game before judgement, though.

In terms of animations (minus the tackling animations from last year): PROJECTILEVOMIT DOT GIF

EDIT: Interested to see how the new passing system is controlled.
EDIT 2: Players still turning stopping/turning on a dime.


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Old 04-13-2012, 02:01 AM   #32
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Re: NCAA 13 Gameplay preview this Friday (GTTV)

Quote:
Originally Posted by SteelerSpartan


OK. Fixed it for you.

Quote:
Originally Posted by capn_razzamataz
In terms of features: It all sounds good. I'll wait to play the game before giving praise, though. Forever negative.

In terms of animations (minus the tackling animations from last year): PROJECTILEVOMIT DOT GIF

EDIT: Interested to see how the new passing system is controlled.
EDIT 2: Players still turning stopping/turning on a dime.
EDIT 3: Fixed for SteelerSpartan
Also, the animation in EA's football games this console generation is the worst thing ever to happen in the history of America.

Last edited by capn_razzamataz; 04-13-2012 at 02:49 AM.
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