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Difference Between a USER controlled DE & a CPU controlled DE

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Old 04-28-2012, 12:38 AM   #17
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Re: Difference Between a USER controlled DE & a CPU controlled DE

Quote:
Originally Posted by Big FN Deal
@PG, that shows a pass rush but the DE still went outside, not spinning or attacking the inside shoulder like the OP mentioned.
Inside is fineese moves.

I can do that as a user with Freeny by pushing LEFT on the R-Stick where he spins inside to right. It's odd.

As I said, finesse moves by the AI are nearly non-existent, but at least I was able to create some kind of AI pass rush for the user team.
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Old 04-28-2012, 05:48 PM   #18
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Re: Difference Between a USER controlled DE & a CPU controlled DE

Couldn't agree more, OTs are very overrated and DEs are next to worthless. See my thread here about the lack of speed rush... I went into great detail about it last year, and brought the same thread back up since it obviously went overlooked. THIS MUST BE FIXED IN '13.
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Old 04-28-2012, 06:15 PM   #19
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Sucks knowing the line play being pretty much untouched this year. What drives me crazy is how DT's wreck your O line and always sack you

Makes having a running QB needed just to slow down the middle rush. While DE's get stoned at the line.

I wish the game let you step up in the pocket and if you took to long the pocket would cave in like real life. It's so backwards in Ncaa..
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Old 04-28-2012, 06:16 PM   #20
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Re: Difference Between a USER controlled DE & a CPU controlled DE

I've been hoping that out of all the people that have gotten to go down to studio over the last couple of years, that at least one person would have made this issue their primary focus when talking to the gameplay team members.

Intellectually, I know that the development team understands that how edge rushers play in their game is fundamentally flawed in comparison to how they play in real life, but it just doesn't seem like fixing this is as high a priority to them as it is to us.
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