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Originally Posted by thedudedominick |
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I always wonder to myself if football is too complex of a sport to ever be represented in a video game that would please all of us "sim" players. There are so many little details with football, complex offenses and defenses, as well as tons of different gear.
Think about Basketball, Baseball, and even Soccer. Baseball itself doesn't change year to year. You don't have to worry about complete system changes as far as offense and defense go, you just have to make the pitcher/batter interactions true to life as well as the fielding. Going "sim" in all of these areas is much easier to accomplish than it is in a football game.
In Basketball there are only 5 players on the court at a time, basketball offenses generally don't have any major changes and from level to level there isn't a drastic difference in the way the game is played itself.
In soccer there are 11 players on the field, but at any given time there are only a handful of interactions going on at a time.
In football you have 11 players on each team all interacting with each other and responsible for many different things at every second of a play. Each player has so many different responsibilities based on what the other team does it is tough to represent in a video game AI. Hell playing football in real life people have trouble learning schemes and not making mistakes within them.
Then we get to the current gen of consoles and the graphics. We all loved NCAA 06, but the lesser graphics allowed us to look past things that we can no longer look past. The graphics getting better and better lead us to complain about things like facemasks, sock length, small jersey inaccuracies. It also highlights the flaws in individual player interaction. Any little awkward interaction is just exaggerated by us having the enhanced graphics that allow us to see that.
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Technically, I think it is possible to represent football realistically on current consoles. But given the complexity of the game of football, for a lot of the reasons you mentioned, there will always be things that just get left out and thus, people that will be upset.
That said, where EA fails is in the area of what they select to focus on and what they select to dismiss. It's the reason we have things like Heisman Challenger and Mascot Games instead of a working option or pass coverage.
EA builds this game as if they have no real strategy. They have no end game, no point where they are trying to get to and it shows in the game. That's why game presentation is a bastardized concoction of broadcast, field and fan points of view with no real rhyme or reason to it. They just add (or subtract) random things with no real overall goal they're trying to reach.
If they dedicated themselves to making a sim game, they could do it and they could do it extremely well. If they can't technically do it, this dev team needs to get out of the video game business. I have to imagine making a 12 on 12 multiplayer battlefield that is miles wide with jets, helicopters and tanks with buildings that can be demolished is a lot more technically challenging than having 22 football players interact together. While football is a complex sport, there are not that many actions each player can take on a play to play basis.