Re: Road To Glory Too Hard/Broken For You {Yes/No/Maybe So}
I wrote some of this in the impression thread, but I feel RTG has so much potential to be one of the best superstar simulations out there, yet it lacks attention to detail where it could prove its value.
I'll start at the beginning and work to my impressions through 6 weeks of freshman year of college as a QB.
1) I really do wish there was some sort of evaluation period before your players senior year began. Like I said in the impressions thread yesterday, a player never just goes from a crummy 1* no-name recruit to a 5* must have field general over the course of a season. It will never happen. Maybe a player goes from a 3* to a 4*, or a 4* to a 5*, but a huge jump never happens. However in this game, it is designed for you to go from 1* to 5* with relative ease. It's not hard after 4 or 5 games to go from that 1* player getting recruiting calls from Temple and UTSA to having power conference teams knocking on your door.
Now, how it ties together is that I think it would be more "realistic" if you played out your junior year playoffs like you used to do in NCAA 07-NCAA 11. Use that as the basis for your players recruiting. If he puts up huge "recruiting points" perhaps he becomes that 5* player entering his senior year. Does he throw 7 interceptions in his only playoff game? Sounds like a 1* guy who is going to have to work his butt off to prove himself.
After the season, it would then be a nice touch to have the player do an interview (similar to games like NBA 2k12). Let the teams know what is important to them. Close to home matter? Immediate playing time? These are things real teams sell to players, just like in dynasty recruiting. From here, have the player create a list of teams he would be interested in. A 5* player could pick from any school on his list willing to offer. Let him put 10 on a list, any 10. A 4* may have some offers from good teams but teams aren't always knocking down the door after junior year. A 3* recruit is likely closer to a mid-major prospect, while some major interest might be there. These are the types of schools who would realistically express interest at this time.
The key is this. Players cut lists over time. It doesn't typically expand over the course of a senior year. That is what leads to the drama, as a player coming close to a decision and as a fan watching it.
2) I love the senior high school season, and really think it is a great touch. However, one thing I wish it had more of was the dynasty format with news articles, etc. There is absolutely no depth to high school play. You can't see standings or stats. You can't see recruiting rankings. Nothing pumps up big season matchups, or your individual player getting close to his college decision.
3) Recruiting points are good and bad. I like the idea of being able to earn points because it gives you a metric of sorts to understand your player. However, there are also many problems with it in the mode this year. For one, I saw my player in the State Championship throw 4 TDs and 8 INTs. He was at 1 and 8 at one point. Outside of the fact he likely would have been pulled, he still accrued 94 points for that game. Thats a decent game in terms of recruit points but a truly horrific performance. After the game, he was offered a scholarship to go to Oklahoma. What are the odds of that happening? The other problem is that your game performance has no bearing on moving up the rankings. For one, you can never move down. I had another awful performance, 2 TDS, 7 INTS,and moved up 14 spots in the Top 150, but in reality, a performance like that would probably crush you and drop you out of the Top 150, its horrific. The other thing that is overlooked is that there is a difference between a INT in the 1st quarter and an INT down 3 points in the 4th. A TD under 30 seconds to win the game should be more valuable than a TD trailing 14-0 early in the game. But everything is scored equally which somewhat hurts the value.
4) As I mentioned prior, players need to cut lists as the season goes on when it comes to recruiting. That 5* player should have a list of maybe 5 schools by HS playoffs, not 15 with random Rutgers, Temple, and UMASS thrown in. Teams typically don't offer 1 at a time. If a player blows up, they are expressing interest immediately. Add to the realism. And if that 1* recruit puts together a nice season and maybe jumps to a 3*, perhaps he adds to his list, but eliminates the other UMASS and UTSA's in the progress. The other nice touch I think would be at the end of the playoffs. Have your player with the hat ceremony and put the hat on. It would be a little more special and rewarding then just picking a team from out of a list.
5) Practice Mode to me is indeed broken. I don't consider it too hard because I don't think its that, I simply think the point system is broken. After 6 weeks I'm at a 0. I find myself trying to make all risk free passes because if you get intercepted you lose almost all your points (up to -100). If you get sacked its -20. Meanwhile, you get 25 points for a TD but you always start at the 35 yard line so unless you keep throwing bombs (which do get picked off a decent amount), its tough to get that bonus. If I throw 2 TDs and 1 INT in a practice session, I'm lucky to get to 50 points. If you are forced to throw a PA pass and get crushed before you can even look to pass, that shouldn't be -20. Maybe -5 or -10. An INT shouldn't go up to -100. 1 INT when you start playing well wipes out all of your progress. I like a challenge but that is too much. I might not touch it now because of how frustrating it is.
6) I liked the old dorm setup a little better. Had a nice college feel to it, its a slight thing but nonetheless.
Edit: 7) You should get benched for poor performance. If a player throws 1 TD and 7 INTS, why should he still be in the game? Sit him for a series, or two, or the game. My HS shouldn't be able to keep gunning.
8) Better playcall. More variety. It gets boring seeing the same plays once a drive or twice in a row, especially when they barely work like the bubble screen. I know you can audible but I like to keep it somewhat realistic.
Last edited by rjsuperfly66; 07-15-2012 at 02:17 PM.
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