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I think i figured out the shotgun counter run glitch= quick fix

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Old 07-19-2012, 02:23 PM   #9
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Re: I think i figured out the shotgun counter run glitch= quick fix

HAHA at that video
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Old 07-30-2012, 01:21 PM   #10
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Re: I think i figured out the shotgun counter run glitch= quick fix

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Originally Posted by ralphieboy11
That youtube clip is funny! Nice find with the height of the RB. Even though the RBs knee is not visually touching the ground, I think with the shorter RBs, that is what is happening.

When he makes that cut in the opposite direction his knee is getting close enough to the ground that it is registering that he should be down at that point.

I don't see how it has anything to do with the height of the HB. If you use the exact same player but run a Counter play from an undercenter formation he will not be whistled down. It only happens in SG formations.
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Old 07-30-2012, 01:36 PM   #11
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Re: I think i figured out the shotgun counter run glitch= quick fix

I fix it by playing on normal gamr game speed. no further problems.
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Old 07-30-2012, 01:39 PM   #12
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Re: I think i figured out the shotgun counter run glitch= quick fix

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Originally Posted by Dylan_RnS
I fix it by playing on normal gamr game speed. no further problems.
I play on very slow speed and it still occurs.
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Old 07-30-2012, 02:28 PM   #13
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Re: I think i figured out the shotgun counter run glitch= quick fix

After testing it out more, I've found that if the playbook is labeled SPREAD then the Shotgun Counter plays do not work. However, if you pick an AIR RAID or SMU's Run N Shoot style for example the Shotgun Counter plays DO work. It seems to be something with the "spread style" playbooks.
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Old 07-30-2012, 02:35 PM   #14
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Re: I think i figured out the shotgun counter run glitch= quick fix

If I put the GAME SPEED on NORMAL then the Shotgun Counter plays DO WORK from Shotgun formations in ALL playbook styles.

I was using some sliders that had the game speed to SLOW and if I leave the game speed on SLOW the Shotgun Counter plays from Spread Style Playbooks DO NOT WORK. They do work from in other styles (Air Raid, Pro, RnS, etc...).

So, it has something to do w/ the Game Speed (again, NORMAL everything works fine) and it seems to effect the Spread Style playbooks when the game speed is set to SLOW
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Old 07-30-2012, 03:54 PM   #15
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Re: I think i figured out the shotgun counter run glitch= quick fix

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Originally Posted by DorianDonP
Lets see if he can drop the S bomb a few more times...
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Old 07-30-2012, 05:02 PM   #16
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Re: I think i figured out the shotgun counter run glitch= quick fix

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Originally Posted by gigemaggs99
I don't see how it has anything to do with the height of the HB. If you use the exact same player but run a Counter play from an undercenter formation he will not be whistled down. It only happens in SG formations.
Hence why it's called the "Shotgun Counter Run Glitch".

Very interesting I didn't even know this was a glitch, glad I saw this since im about to start a dynasty with FSU
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