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A Way To Make A.I QB's Better

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Old 08-05-2012, 03:53 PM   #33
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Re: A Way To Make A.I QB's Better

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Originally Posted by Chedapalooza
Do you only need to change the HC position or coordinators as well? Think of when coords get promoted to HC.. they will have default settings..

Has there been any charts made for offensive aggression?
Yeah i made the coordinators the same as the head coach just in case.
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Old 08-05-2012, 04:35 PM   #34
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Re: A Way To Make A.I QB's Better

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so maybe i will just do the top 25 and give guidelines on how to edit any team you want.
Please do! That'd be great. Could you also post a text version of what you did to the Top 25?
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Old 08-05-2012, 04:37 PM   #35
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Re: A Way To Make A.I QB's Better

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Please do! That'd be great. Could you also post a text version of what you did to the Top 25?
Yeah NP, i thought i would have been done hours ago but simming a season takes so damn long.
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Old 08-05-2012, 05:01 PM   #36
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Re: A Way To Make A.I QB's Better

This might be a dumb question, but ...... Are these changes I can make in the middle of the online dynasty I'm commishing?
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Old 08-05-2012, 05:13 PM   #37
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Re: A Way To Make A.I QB's Better

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This might be a dumb question, but ...... Are these changes I can make in the middle of the online dynasty I'm commishing?
Im not sure, i haven't gotten into an online dynasty in order to tell you.
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Old 08-05-2012, 05:19 PM   #38
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Re: A Way To Make A.I QB's Better

Will have some time to edit tonight and play around.. Any eta on guidelines for adjusting the coach sliders?
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Old 08-05-2012, 05:32 PM   #39
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Re: A Way To Make A.I QB's Better

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Originally Posted by Chedapalooza
Will have some time to edit tonight and play around.. Any eta on guidelines for adjusting the coach sliders?
Are these implemented @ the beginning of each game? also, can you use these in exhibition? thanks
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Old 08-05-2012, 05:34 PM   #40
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Re: A Way To Make A.I QB's Better

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Originally Posted by Chedapalooza
Will have some time to edit tonight and play around.. Any eta on guidelines for adjusting the coach sliders?
Working hard as we speak trying to figure out how impactful each increment is, i may just release a base and have the community edit as they see fit. To perfect these it would take a few days. I really want to finish today, when i take 1 step forward then 10 new challenges come up.
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