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Are there any more tuners or patches in the works?

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Old 09-01-2012, 05:02 PM   #49
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Re: Are there any more tuners or patches in the works?

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Originally Posted by jello1717
There are almost always more than 1 NCAA patch. I'm pretty sure there were 4 last year.

Those Patches Fixed some stuff BUT also Broke some stuff, im sure when they come out with Patch #2 it will break somethings too. Damn EA!
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Old 09-01-2012, 06:07 PM   #50
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Re: Are there any more tuners or patches in the works?

EA is selling the game for $32 on their website. Half price in 2 months, that seems like admitting failure to me.
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Old 09-01-2012, 06:11 PM   #51
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EA is selling the game for $32 on their website. Half price in 2 months, that seems like admitting failure to me.
No. Its to catch some more sales since Madden is out most have forgot NCAA.
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Old 09-01-2012, 07:40 PM   #52
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Re: Are there any more tuners or patches in the works?

Is freezing only OD? I play only offline I rarely have a freeze and yes I have tuners and patches.
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Old 09-02-2012, 07:16 AM   #53
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Re: Are there any more tuners or patches in the works?

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Originally Posted by bvb24
EA is selling the game for $32 on their website. Half price in 2 months, that seems like admitting failure to me.
Wow! That's crazy.. I wonder what retailers have it as..
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Old 09-02-2012, 02:01 PM   #54
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Re: Are there any more tuners or patches in the works?

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Originally Posted by Chedapalooza
Wow! That's crazy.. I wonder what retailers have it as..
Walmart, Best Buy and Gamestop selling it for full price - $59.99
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Old 09-02-2012, 02:24 PM   #55
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Re: Are there any more tuners or patches in the works?

As I watched a full opening weekend of college games Thursday, Friday and Saturday a few things I noticed that NCAA 13 doesn't do.

1. Throw on the run. During all the games I watched, I noticed that college QBs threw the ball on the run A LOT. Especially the balanced and scrambling type of QBs. They didn't stand in the pocket much, instead they rolled out and threw on the run a lot. So maybe EA needs to tune that.

2. Seen quite a bit of punt returns and kick off returns for a TD opening weekend. As we all know, that doesn't happen in NCAA 13 at all.

3. Seen a good amount of punt blocks, FG blocks and extra point blocks. Doesn't happen in NCAA 13.

4. A lot of WR screen plays. Seems as though this year everybody is trying to get the fastest player on the team out in open space for he can just use his speed. The blocking on screen plays need to be better and the speed of the ball need to be faster. CPU QB need to get the ball out faster and put more zip on the ball.

5. A lot of formation specific substitutions teams were using to create mismatches. CPU doesn't do this in NCAA 13.

6. Stronger players dragging defenders for extra yards. Seen a lot of this. Doesn't happen in NCAA 13.

7. Defensive ends creating a pass rush and causing havoc. Doesn't happen in NCAA 13.

8. A big offensive or defensive line man handling a line that is much smaller then them. Doesn't happen in NCAA 13 at all.
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Old 09-02-2012, 03:07 PM   #56
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Re: Are there any more tuners or patches in the works?

9. Best safeties in the nation or any safety for that matter are not gyrating back and forth unsure of whether or not to cover deep go route or middle crossing pattern ultimately getting so far out of position that the go route is virtually a touchdown every time no matter what level or slider adjustments.

10. Defenses (CPU) making in game adjustments to stop plays that are continuously beating them.

Last edited by ucas005; 09-02-2012 at 03:09 PM.
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