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NCAA Football 14 Video - Army vs. Navy

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Old 06-16-2013, 08:23 AM   #73
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Re: NCAA Football 14 Video - Army vs. Navy

just as an example ND held Navy to 150 yards on 40 carries last year. So hopefully the big teams that see the option every year are able to shut it down and the CPU isnt over-powering. its nice to see the option working so well, i just hope they didnt over-do it
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Old 06-16-2013, 08:37 AM   #74
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looks good, and probably will get this. the only thing I didnt like was the sideline interactions. there was no sideline reation when the play went out of bounds. they just stood there. thats teh veryy first play in this clip.
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Old 06-16-2013, 10:45 AM   #75
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Re: NCAA Football 14 Video - Army vs. Navy

It definitely looks like they tightened the player controls this year. I love the new camera. I do wish they would slow down the no huddle just a bit it seems like player are lining up a little fast, but that is a small complaint. I really love the direction they are going. I didn't buy 13' last year, but I am getting more and more excited for the game this year!
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Old 06-16-2013, 11:03 AM   #76
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Re: NCAA Football 14 Video - Army vs. Navy

If you guys like what you see now, wait util you max out (127) Impact Blocking and RB Carry Vision Ratings across the board.
You've seen nothing yet!!!
There are actually "decleate" animations on crack-back blocks that are hidden because the IB is not maxed out.

Loved that Reggie Bush swim move done on the KR to get by the tackler.
Don't know if other caught it because it was subtle, but you can see the animation run through simply by using the LS to cut back.
That was nice.

Can't wait.
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Old 06-16-2013, 11:13 AM   #77
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is this next-gen?
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Old 06-16-2013, 11:45 AM   #78
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Re: NCAA Football 14 Video - Army vs. Navy

This sums up my reaction after seeing that vid:



One of the best part of the vid is the user is on varsity or below and the cpu still ran the option well. I can't wait to see the AI rushing attack when some of the great slider gurus on this board get a hold of this game.

Finally on this gen I might actually be scared of the CPU running the ball!
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Old 06-16-2013, 12:05 PM   #79
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Re: NCAA Football 14 Video - Army vs. Navy

Quote:
Originally Posted by Bcolt93
ive seen Navy go "hurry up" against Notre Dame, but that is usually sprinting to the line, and then using almost all of the game-clock. now that the cpu can run its own offense, it might actually make playing the academies fun to play against. my only concern is if it is too powerful now. I know ND has completely shut down Navy/Army the last 2 seasons with a new defensive scheme against them, and made them miserable while pounding them, so hopefully the big boys can shut them down while giving the academies limited success
Quote:
Originally Posted by Bcolt93
just as an example ND held Navy to 150 yards on 40 carries last year. So hopefully the big teams that see the option every year are able to shut it down and the CPU isnt over-powering. its nice to see the option working so well, i just hope they didnt over-do it
My biggest fear is that the CPU will run the option well and there will be an uproar from the casual guys because they keep losing to GT and pressure EA into toning the option game down.
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Old 06-16-2013, 12:08 PM   #80
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Re: NCAA Football 14 Video - Army vs. Navy

Quote:
Originally Posted by TitanUP2
One of the best part of the vid is the user is on varsity or below and the cpu still ran the option well.
People keep saying that this is on varsity just because they see the option indicators but I think it's on AA. We've read that the option indicators aren't there on AA, but we have a video (Michigan v. OSU Q1 shows that it's on AA and Q3? shows a user option) that shows the option indicators in the play art. If I had to guess I'd say that they show all the time in V/FR, but in AA they only show up in when you view the play art (which is what the game changers meant).
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