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Old 07-09-2013, 05:50 PM   #57
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Re: Speed Burst

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Originally Posted by berad88
From the demo I think the speed burst works just as it should. If it had to much of an impact it would be like playing an arcade game. The only problem is I am so used to auto speed burst from the past few years that I sometimes forget to use it.
the key is to hold it before you even get the ball. I hold it so as soon as i get the ball i take off. Once you clear the first level you have to let off of it, or your RB will be out of gas by the third quarter.
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Old 07-09-2013, 06:01 PM   #58
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Re: Speed Burst

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Originally Posted by Snoogans194
the key is to hold it before you even get the ball. I hold it so as soon as i get the ball i take off. Once you clear the first level you have to let off of it, or your RB will be out of gas by the third quarter.
I'm not 100% positive on this, but I think there is a misunderstanding as to how speed burst factors into fatigue in the game.

Holding speed burst doesn't necessarily wear anyone out because all it can do is get you to top speed, which can actually be done without holding it. You're going to exert more energy on each run, but once at top speed it makes no difference if you hold speed burst or not.

Fatigue has more to do with player use and amount of distance covered. If you have 15 carries of 20 yards then you're going to be pretty gassed whether you used speed burst or not. The same goes for teams that pass a lot and run more plays on offense -- your receivers are going to get tired more often.

Keep in mind though, if you're getting a lot of long runs -- you don't have to run the ball for as many carries. And if you're racking up that many yards, fatigue is likely not a big concern for you.

Personally, I wouldn't worry too much about fatigue when you use speed burst. If you need to get to top speed, then use it.
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Old 07-09-2013, 06:08 PM   #59
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Re: Speed Burst

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Originally Posted by jmik58
I'm not 100% positive on this, but I think there is a misunderstanding as to how speed burst factors into fatigue in the game.

Holding speed burst doesn't necessarily wear anyone out because all it can do is get you to top speed, which can actually be done without holding it. You're going to exert more energy on each run, but once at top speed it makes no difference if you hold speed burst or not.

Fatigue has more to do with player use and amount of distance covered. If you have 15 carries of 20 yards then you're going to be pretty gassed whether you used speed burst or not. The same goes for teams that pass a lot and run more plays on offense -- your receivers are going to get tired more often.

Keep in mind though, if you're getting a lot of long runs -- you don't have to run the ball for as many carries. And if you're racking up that many yards, fatigue is likely not a big concern for you.

Personally, I wouldn't worry too much about fatigue when you use speed burst. If you need to get to top speed, then use it.
on Eas preview vid, it szaid the more you use it through out the game, the faster your back wears down and the less stamina he has going forward
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