An attempt at being the voice of reason:
In my observations, EA titles usually get patched with releases that address a myriad of issues, so don't expect a small patch (for example, the "patch" that was only 35MB). When the true first patch releases, it will address a laundry list of problems, and introduce a set of new problems, which will in turn be fixed in the second patch, and so on. This is the EA way.
The perspective that many of you need to gain is that the pre-release date release (i.e. season pass holders) is that in the very short time the "final" product has been in your hands, you've uncovered many many issues that make the game "broke" (for cripe's sake, say "broken" already). In that same short time (5 days? Less?), it's nigh impossible to expect the devs to get them all fixed. We're talking countless lines of code that have to be sifted though and adjusted. Contrary to popular belief, life in general isn't instant. All good things are worth waiting for.
"But I dropped 60$ [sic] on this broke game! The gray facemasks and discolored socks make it completely unplayable for me! ZOMG!!!" Well, Skippy, if you have any recall at all, you know this has ALWAYS been the case, year in and year out, with EA and every one of their titles. Many of us have consciously decided to wait out the first week or so until the first patch rolls out and then we make an education, informed decision on whether or not to even buy the game.
Am I going to buy it? Probably - but I won't do so with high expectations. In fact, I'm going to contact the EA
PR department and suggest they change their slogan to "If it's just a game, it's just a game".
End pedantic rant.
Edit: the other thing to realize is EA has had ample time to address the Hernandez issue, which resulted in the mini-patch. Leaving him in the game for any reason would have been a very bad
PR decision.
EA Sports: If we make it, they will buy it.