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Issues With Lag When Calling Defensive Plays Versus CPU No Huddle

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Old 07-11-2013, 10:45 AM   #17
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And this is ONLY on the ps3 version from what I have played at least. Everyone else ps3?
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Old 07-11-2013, 11:45 AM   #18
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Re: Issues With Lag When Calling Defensive Plays Versus CPU No Huddle

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Originally Posted by justinTlME
And this is ONLY on the ps3 version from what I have played at least. Everyone else ps3?
I'm PS3 but I think it's like this on the Xbox as well.
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Old 07-11-2013, 11:50 AM   #19
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I don't mind it bc it seems kind of realistic.

I DO however mind when the O snaps the ball and the play screen comes up during the play. This has happened to me a few times in about 11 games so far.
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Old 07-11-2013, 12:07 PM   #20
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Re: Issues With Lag When Calling Defensive Plays Versus CPU No Huddle

This is only a problem on the PS3
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Old 07-11-2013, 12:37 PM   #21
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Re: Issues With Lag When Calling Defensive Plays Versus CPU No Huddle

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Originally Posted by USC_Trojans
This is only a problem on the PS3
Looks like your right about that. I knew there was a TON of lag for PS3 play calling in general and it looks like that's why it takes forever for it to appear in the no huddle. In the 360 video below you can see it quickly appears as soon as the no huddle is called.

https://www.youtube.com/watch?v=b1oUefWPg6k
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Old 07-11-2013, 01:03 PM   #22
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Re: Issues With Lag When Calling Defensive Plays Versus CPU No Huddle

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Originally Posted by The_Rick_14
As a software engineer, you should know how easy it is for something to slip through testing on a large complex project.

That said, I do hope they can either find what's causing this and speed up the playcall window or at least slow down the CPU a bit to let us get a play called and make an adjustment or two.
Slip through testing, I can see the facemask glitch, I can see the interception glitch b/c it doesn't happen that often, but not being able to play a half of the game is not something that slips through the crack.

This is I don't care, they will buy it and we will fix it later.
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Old 07-11-2013, 06:23 PM   #23
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Re: Issues With Lag When Calling Defensive Plays Versus CPU No Huddle

Am I the only one who assumed it was to simulate the defense being out of sorts against the no huddle?
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Old 07-11-2013, 07:08 PM   #24
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Re: Issues With Lag When Calling Defensive Plays Versus CPU No Huddle

I'm pretty sure that the point is to simulate what happens to the defense when offenses go no-huddle. That's the entire point of the no-huddle, after all - it's meant to make it extremely difficult for defenses to get set effectively. Audibles do the job well enough to change coverages, call blitzes, etc.

Now, the play-calling menu coming up in the middle of the play is a problem. It hasn't affected me yet, but that's really something EA needs to fix if it persists.
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