07-12-2004, 09:45 PM
|
#2
|
MVP
OVR: 14
Join Date: Feb 2004
Location: Orange County
Posts: 1,998
|
Re: Running Game and the Real Skinny
Quote:
nylawyer said:
Ok, been playing a few games...My focus is I want to see the CPU stuff the run down my throat...Overall, its very team specific. Arkansas v. Georgia Tech...first 8 of 9 plays...Ark ran the ball down my throat but I had to bump up run blocking and run ability CPU by 2 on AA with 9 min quaters. I played against Nebraska with Penn State....Nebraska threw the ball 29 times and ran 23 times...the running was very mediocre....So I decided to setup a dynasty with 12 User control teams so I could see the run/pass break down of the coaches...Ark is 70/30 run v. pass....Nebraska 50/50 run v. pass....EA just frustrates the hell out of me....why can't we set the run/pass ratio for all teams? Why can't I play the game the way I want to?
Other observations:
On XBOX - there is a noticeable pause on running plays at the line of scrimmage...then it seems to kick in normal...kind of reminds me of March Madness' slowdown....
CPU Defense is a lot better
Matchup stick seems like a frill that is not a big deal.
I do believe that Nebraska is changing their offense to a pro style offense. That should not be abnormal for them to pass more this year. That is promising to hear about Arkansas because they are predominately a run first team.
|
|
|